This is a list of video game consoles and handheld game consoles that have sold or shipped at least one million units. Figures on this page for current consoles are generally updated by each financial quarter.
Worldwide [ | ]
Video game consoles (including handhelds)[ | ]
Video game consoles (not including handhelds)[ | ]
Handheld game consoles [ | ]
Manufacturer [ | ]
Console manufacturers are listed in alphabetical order, with their respective consoles in chronological order.
Atari [ | ]
Coleco [ | ]
Mattel [ | ]
Microsoft [ | ]
NEC [ | ]
Nintendo [ | ]
See also: Nintendo video game consoles
Nokia [ | ]
Platform
Released
Units sold
Handhelds
N-Gage
2003
3 million[32]
Panasonic [ | ]
Sega [ | ]
SNK [ | ]
Sony [ | ]
Regions [ | ]
Americas [ | ]
Mostly based on figures from Nintendo for the Americas region:[1]
Manufacturer
Console
Released
Units sold
Nintendo
Nintendo DS
November 21, 2004
58.54 million
Nintendo
Game Boy and Game Boy Color
August 1989
44.06 million
Nintendo
Game Boy Advance
June 11, 2001
41.64 million
Nintendo
Nintendo Entertainment System
October 18, 1985
34 million
Sega
Mega Drive / Genesis
August 14, 1989
28.644 million+[s 1]
Nintendo
Super Nintendo Entertainment System
August 23, 1991
23.35 million
Nintendo
Nintendo 64
September 29, 1996
20.63 million
Nintendo
GameCube
November 18, 2001
12.94 million
Nintendo
Nintendo 3DS
March 27, 2011
7.38 million
Brazil [ | ]
Manufacturer
Console
Released
Units sold
Sega
Master System
September 4, 1989
8 million[30]
Sega
Mega Drive
1990
3 million[22]
North America [ | ]
Manufacturer
Console
Released
Units sold
Sony
PlayStation 2
October 26, 2000
47.68 million[53]
Sony
PlayStation
September 9, 1995
40.78 million[4]
Canada [ | ]
Based on figures from the NPD Group , as of August 1, 2008:[54]
Manufacturer
Console
Released
Units sold
Nintendo
Nintendo 64
September 29, 1996
1,300,000[55]
Nintendo
Wii
November 19, 2006
1,060,000
Microsoft
Xbox 360
November 22, 2005
870,000
Sony
PlayStation 3
November 17, 2006
520,000
United States [ | ]
Based on figures from the NPD Group :
Manufacturer
Console
Released
Units sold
Nintendo
Nintendo DS
November 21, 2004
47 million[56]
Nintendo
Wii
November 19, 2006
45.4 million[57]
Sony
PlayStation 2
October 26, 2000
41.12 million[58] [59]
Sega
Genesis
August 14, 1989
25.344 million+[s 1]
Microsoft
Xbox 360
November 22, 2005
11.6 million[60]
Sony
PlayStation Portable
March 24, 2005
11.56 million[58] [59]
Sony
PlayStation 3
November 17, 2006
5.7 million[60]
NEC
TurboGrafx-16
August 29, 1989
2.5 million[34]
Sega
Master System
June 1986
2 million[61]
Atari
Atari 7800
January 1986
2 million[62]
Sega
Saturn
May 11, 1995
2 million[63]
Asia [ | ]
Manufacturer
Console
Released
Units sold
Sony
PlayStation 2
March 4, 2000
25.42 million[53]
Sony
PlayStation
December 4, 1994
21.59 million[4]
Japan [ | ]
Japan sales based on figures from Famitsu /Enterbrain :
Manufacturer
Console
Released
Units sold
Nintendo
Nintendo DS
December 2, 2004
32,598,870[64]
Nintendo
Game Boy and Game Boy Color
April 21, 1989
32,470,000[1]
Sony
PlayStation 2
March 4, 2000
21,454,325[65]
Nintendo
Nintendo Family Computer (Famicom/NES)
July 15, 1983
19,350,000[1]
Nintendo
Super Famicom (SNES)
November 21, 1990
17,170,000[1]
Nintendo
Game Boy Advance
February 21, 2001
16,960,000[1]
Sony
PlayStation Portable
December 12, 2004
16,867,853[64]
Sony
PlayStation
December 4, 1994
15,255,000[66]
Nintendo
Wii
November 19, 2006
12,640,000[1]
NEC
PC Engine (TurboGrafx-16)
October 30, 1987
8,000,000[35]
Nintendo
Nintendo 3DS
February 26, 2011
7,940,000[1]
Sony
PlayStation 3
November 11, 2006
6,341,950[64]
NEC
PC Engine (TurboGrafx-16)
October 30, 1987
6,000,000[67]
Sega
Sega Saturn
November 22, 1994
5,770,000[68]
Nintendo
Nintendo 64
June 23, 1996
5,540,000[1]
Nintendo
Game & Watch
1980
5,300,00 [3]
Nintendo
GameCube
September 14, 2001
4,025,356[69]
Sega
Mega Drive
October 29, 1988
3,580,000[24]
Sega
Sega Mark III (Master System )
October 20, 1985
1,720,000[70]
Microsoft
Xbox 360
December 10, 2005
1,448,665[64]
SNK
Neo Geo
January 31, 1990
800,000[49]
Epoch
TV Tennis Electrotennis
September 12, 1975
440,000[71]
South Korea [ | ]
South Korea sales:[71] [72]
Manufacturer
Console
Released[73]
Units sold
Sony
PlayStation
1996
2,000,000[74]
Nintendo
Game Boy Color
1,625,000[74]
Sega (Samsung )
Master System (Gam*Boy/Aladdinboy)
April 1989
720,000
Nintendo
Nintendo 64
520,000[74]
Sony
PlayStation 2
430,000[74]
Daewoo
Zemmix (MSX -based console)
1985
415,000
Nintendo (Hyundai )
Nintendo Entertainment System (Comboy)
October 1989
360,000
Sega (Samsung)
Mega Drive (Super Gam*Boy/Aladdinboy)
May 1990
194,000
Nintendo (Hyundai)
Super Nintendo Entertainment System (Super Comboy)
December 1992
80,000
Nintendo
Game Boy Advance
80,000[74]
Middle East [ | ]
Manufacturer
Console
Released
Units sold
Sony
PlayStation 2
2003
5.2 million[75]
Sony
PlayStation Portable
September 1, 2005
5.2 million[75]
Nintendo
Nintendo DS
2005
850,000[75]
Europe [ | ]
Manufacturer
Console
Released
Units sold
Sony
PlayStation 2
November 24, 2000
48 million[76]
Sony
PlayStation
September 29, 1995
40.12 million[4]
Western Europe [ | ]
Manufacturer
Console
Released
Units sold
Sega
Mega Drive
November 30, 1990
8 million[25]
Sega
Master System
September 1987
6.9 million[30] [77]
Germany [ | ]
Manufacturer
Console
Released
Units sold
Sega
Mega Drive
November 30, 1990
800,000[78]
Sega
Master System
September 1987
500,000+[78]
Atari
Atari 2600
1978
450,000[79]
United Kingdom [ | ]
Based on figures from GfK Chart-Track , as of January 3, 2009:[80]
Manufacturer
Console
Released
Units sold
Nintendo
Nintendo DS
March 11, 2005
8.8 million
Nintendo
Wii
December 8, 2006
4.9 million
Microsoft
Xbox 360
December 2, 2005
3.2 million
Sony
PlayStation Portable
September 1, 2005
3.2 million
Sega
Mega Drive / Genesis
November 30, 1990
2.1 million+[78]
Sony
PlayStation 3
March 23, 2007
1.9 million
Sega
Master System
September 1987
1.35 million+[78]
See also [ | ]
Notes [ | ]
Sales numbers [ | ]
↑ 1.0 1.1 1.2 1.3 1.4 Sega Mega Drive/Genesis:Worldwide sales
1st party: over 37.144 million[sn 1]
3rd party: 3−4.5 million[sn 2] [sn 3]
Sega Nomad: 1 million[23]
Regional sales
North America: over 24.144−25.644 million (over 22.144 million 1st party[sn 1] + 1−2.5 million 3rd party[sn 2] + 1 million Sega Nomad[23] )
Brazil: 3 million[sn 3]
Japan: 3.58 million[24]
Europe: 8 million[25]
Other: 3.42 million[26] (left over from initial 29 million,[sn 1] may or may not include overlap with Tec Toy's pre 1995 sales)
Sales notes [ | ]
↑ 1.0 1.1 1.2 Sega has never released a total sales figure for the Sega Genesis. However, there is a detailed history of Sega's first party North American sales through 1998 totaling over 20.998 million, a number confirmed by the New York Times' statement "some 20 million 16-bit Genesis consoles in the United States alone" in 1998;[10] total North American sales had reached over 22.144 million by 2001.
North American sales history
1989-1990: 1.5 million[11] [12]
1991: 1.6 million[13] [14]
1992: 4.5 million[15]
1993: 5.5 million[16]
1994: over 4 million[17]
1995: 2.1 million[18]
1996: 1.32 million[19]
1997: 477,920[19]
1998: 658,971[19]
1999: 431,013[19]
2000: 54,337[19]
2001: 1,316[19]
Total: over 22.144 million
↑ 2.0 2.1 Majesco sold between 1 and 2 million units of their North American only Sega Genesis 3 by the end of 1998.[20] 2.5 million units were sold by the time of its discontinuation[21] in 1999.
↑ 3.0 3.1 Tec Toy has sold over 3 million units of their own Mega Drives in Brazil (as of July 30th, 2012).[22] However, it is unknown if Tec Toy's pre 1995 sales are included in the initial 29 million or not. The Mega Drive is still produced and sold by Tec Toy to this day.
References [ | ]
↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 Consolidated Sales Transition by Region (PDF). Nintendo (2012-10-23). Archived from the original on 2012-11-12 Retrieved on 2012-10-24
↑ 2.0 2.1 2.2 Sony Computer Entertainment Europe and Vodafone announce Preferred Partnership for 3G provider PlayStation®Vita . Sony Computer Entertainment (November 21, 2011). Retrieved on January 27, 2012
↑ 3.0 3.1 3.2 Game Boy . A Brief History of Game Console Warfare . BusinessWeek . Retrieved on 2008-07-30
↑ 4.0 4.1 4.2 4.3 4.4 4.5 PlayStation Cumulative Production Shipments of Hardware . Sony Computer Entertainment. Archived from the original on 2007-08-04 Retrieved on 2007-09-05
↑ 5.0 5.1 5.2 PlayStation®3 Worldwide Hardware Unit Sales (Unit: million) . Sony Computer Entertainment Inc.. Retrieved on 2012-05-10
↑ 6.0 6.1 6.2 Computer Entertainment System Worldwide Hardware Unit Sales | CORPORATE INFORMATION | Sony Computer Entertainment Inc. . Sony Computer Entertainment Inc.. Retrieved on 2012-11-11
↑ 7.0 7.1 7.2 Earnings Release FY13 Q1 . Microsoft . Retrieved on October 18, 2012
↑ 8.0 8.1 8.2 Super Nintendo Entertainment System . A Brief History of Game Console Warfare . BusinessWeek . Retrieved on 2007-09-07
↑ 9.0 9.1 9.2 Annual Report 2006 (PDF) 14. Nintendo . Retrieved on 2008-07-30
↑ Stephanie Strom (1998-03-14). "Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market" . The New York Times . http://www.nytimes.com/1998/03/14/business/international-business-sega-enterprises-pulls-its-saturn-video-console-us-market.html?pagewanted=1 . Retrieved 2010-01-02 .
↑ http://news.google.com/newspapers?id=jU9LAAAAIBAJ&sjid=miMNAAAAIBAJ&pg=5346,882338
↑ Hisey, Pete (1991-11-04). New technology fans video war - 16-bit video games . Discount Store News . Retrieved on 2011-01-17
↑ Elrich, David (1992-01-24). Nintendo and Sega face off on game market at WCES . "Sega's 1991 sales figure of 1.6 million"
↑ http://books.google.co.uk/books?id=zEWLzTG8AaoC&pg=PA64
↑ Reuters (1993-01-10). Sega Vows 1993 Will Be The Year It Overtakes Nintendo . Buffalo News . Retrieved on 2011-01-17
↑ Greenstein, Jane (1994-06-17). Sega values 16-bit blitz at $500 million . "Sega expects Genesis hardware sales in 1994 to be the same as last year, 5.5 million units."
↑ Sega threepeat as video game leader for Christmas sales; second annual victory; Sega takes No. 1 position for entire digital interactive entertainment industry . Business Wire (1995-01-06). Retrieved on 2011-01-17
↑ Game-System Sales . Newsweek (1996-01-14). Archived from the original on 2013-05-13 Retrieved on 2011-12-02
↑ 19.0 19.1 19.2 19.3 19.4 19.5 Matthew T. Clements & Hiroshi Ohashi (October 2004). Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994-2002 . NET Institute 12, 24. Retrieved on 2011-09-21
↑ Pettus, Sam (2004-07-07). Genesis: A New Beginning . Sega-16 . Archived from the original on 2008-05-16 Retrieved on 2008-03-06
↑ G. Kandal (2009-10-15). Flashback La MegaDrive . Team AAA . Retrieved on 2011-01-17
↑ 22.0 22.1 Théo Azevedo (2012-07-30). Vinte anos depois, Master System e Mega Drive vendem 150 mil unidades por ano no Brasil (Portuguese) . UOL . Retrieved on 2012-10-18 “Base instalada: 5 milhões de Master System; 3 milhões de Mega Drive”
↑ 23.0 23.1 Blake Snow (2007-07-30). The 10 Worst-Selling Handhelds of All Time . GamePro . Archived from the original on 2010-03-23 Retrieved on 2010-01-02 (Archive )
↑ 24.0 24.1 Nintendo Wii almost at 8 million sold . GameZine (2009-04-01). Retrieved on 2011-01-17
↑ 25.0 25.1 Lomas, Ed (November 1996). "Over 1 Million Saturns In Europe By March" . CVG : p. 10. http://www.retromags.com/forums/files/file/2166-computer-video-games-issue-180/ . Retrieved 2010-010-06 . "8 million potential Saturn upgraders!"
↑ "Video game market share up to the end of fiscal year 1994". Man!ac Magazine . May, 1995.
↑ 27.0 27.1 27.2 Second-Generation Consoles
↑ 28.0 28.1 28.2 Gamers Catch Their Breath as Xbox 360 and Xbox Live Reinvent Next-Generation Gaming . Xbox.com (2006-05-10). Archived from the original on 2007-07-09 Retrieved on 2007-09-05
↑ 29.0 29.1 29.2 Xbox . A Brief History of Game Console Warfare . BusinessWeek . Retrieved on 2007-09-08
↑ 30.0 30.1 30.2 30.3 30.4 Third-Generation Consoles: Sales comparison
↑ 31.0 31.1 31.2 Evans, David S. ; Hagiu, Andrei; Schmalensee, Richard (2006). Invisible engines: how software platforms drive innovation and transform industries ([Online-Ausg.] ed.). Cambridge (Mass.): MIT Press . p. 131. ISBN 0262050854 . http://books.google.co.uk/books?id=5Wx6-uv-DSkC&pg=PA131 . Retrieved 31 January 2012 . (with reference to Table 2: Worldwide Video Game Console Annual Shipment History - 1989-1998 . Video Game Consoles: Sony, Nintendo and Sega Brace for Microsoft Challenge . In-Stat (NPD Group ) (December 2000). Archived from the original on 2001-05-01 Retrieved on 31 January 2012)
↑ 32.00 32.01 32.02 32.03 32.04 32.05 32.06 32.07 32.08 32.09 32.10 32.11 32.12 Snow, Blake (2007-07-30). The 10 Worst-Selling Handhelds of All Time 1. GamePro . Archived from the original on 2007-10-12 Retrieved on 2008-07-05
↑ 33.0 33.1 33.2 Carroll, Russell (2005-09-06). Good Enough: Why graphics aren't number one . Game Tunnel. Retrieved on 2007-10-28
↑ 34.0 34.1 34.2 34.3 34.4 34.5 34.6 34.7 34.8 34.9 Snow, Blake (2007-07-30). The 10 Worst-Selling Consoles of All Time 1. GamePro . Archived from the original on 2007-05-08 Retrieved on 2009-01-10
↑ 35.0 35.1 35.2 35.3 Fourth-Generation Consoles , Encyclopedia Gamia
↑ 36.0 36.1 36.2 ColecoVision - 1982-1984 . ClassicGaming . IGN . Archived from the original on 2008-02-16 Retrieved on 2008-05-16
↑ 37.0 37.1 McFerran, Damien (20 November 2010). Feature: Slipped Disk - The History of the Famicom Disk System . Nintendo Life . Retrieved on 31 January 2012
↑ 38.0 38.1 38.2 Atari 7800 Sales Figures (1986 - 1990) . Atari 7800 Sales Figures (1986 - 1990) . Gamasutra . Retrieved on 2009-05-26[unreliable source? ]
↑ 39.0 39.1 39.2 Sheff, David ; Eddy, Andy (1999), Game Over: How Nintendo Conquered the World , GamePress, p. 27 , ISBN 978-0-9669617-0-6 , "Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold."
↑ 40.0 40.1 40.2 Mattel Intellivision - 1980–1984 . ClassicGaming . IGN . Retrieved on 2008-05-16
↑ 41.0 41.1 41.2 Ask Hal: Frequently Asked Questions to the Blue Sky Rangers . Intellivision Productions. Retrieved on 2008-11-03
↑ 42.0 42.1 42.2 Timeline . Intellivision Productions. Retrieved on 2008-11-03
↑ 43.0 43.1 43.2 "More Mini-Arcades A Comin'" . Electronic Games 4 (16): 10. June 1983. http://www.archive.org/stream/electronic-games-magazine-1983-06/Electronic_Games_Issue_16_Vol_02_04_1983_Jun#page/n9/mode/2up . Retrieved 1 February 2012 .
↑ 44.0 44.1 44.2 PlayStation Vita sells 2.2 million units . Gamespot (2012-08-20). Retrieved on 2012-08-20
↑ 45.0 45.1 Magnavox Odyssey 2 . IGN . Retrieved on 2011-08-27
↑ 46.0 46.1 46.2 http://www.neogaf.com/forum/showpost.php?p=155629363&postcount=119
↑ 47.0 47.1 47.2 Herman, Leonard (1997). Phoenix: the fall & rise of videogames (2nd ed. ed.). Union, NJ: Rolenta Press. p. 20. ISBN 0-9643848-2-5 . http://books.google.co.uk/books?id=duITAQAAIAAJ . Retrieved 16 February 2012 . "Like Pong, Telstar could only play video tennis but it retailed at an inexpensive $50 that made it attractive to most families that were on a budget. Coleco managed to sell over a million units that year."
↑ 48.0 48.1 48.2 Snow, Blake (2007-07-30). The 10 Worst-Selling Handhelds of All Time 2. GamePro . Archived from the original on 2007-10-13 Retrieved on 2008-07-05
↑ 49.0 49.1 49.2 49.3 http://www.neogaf.com/forum/showpost.php?p=150080900&postcount=56
↑ PSP (PLAYSTATIONPORTABLE) SALES REACH 70 MILLION UNITS WORLDWIDE . Sony Computer Entertainment . Retrieved on 2011-06-07
↑ 51.0 51.1 PS3 worldwide sales reach 51.8 million News -PlayStation 3 - Page 1 | Eurogamer.net . Eurogamer (September 14, 2011). Retrieved on October 18, 2012
↑ Man!ac Magazine staff (May 1995). "Videospiel-Algebra" (in German). Man!ac Magazine (Cybermedia Verlagsgesellschaft mbH).
↑ 53.0 53.1 PlayStation2 Cumulative Production Shipments of Hardware | CORPORATE INFORMATION | Sony Computer Entertainment Inc. . SCEI . Retrieved on July 16, 2011
↑ Davidson, Neil (2008-08-26). Nintendo Wii surpasses mark of one million consoles sold in Canada . The Canadian Press . Yahoo! . Retrieved on 2008-09-08[dead link ]
↑ Saltzman, Marc (Nov 11, 1999). "The gloves are off; With the holiday season fast approaching, console gaming titans Sony, Nintendo and Sega are ready to do battle once again. Which system should you buy?" . Toronto Star . http://pqasb.pqarchiver.com/thestar/access/428040911.html?FMT=ABS&FMTS=ABS:FT . Retrieved 31 January 2012 .
↑ 47 Million Nintendo DS Handhelds Sold in USA (2011-01-04). Retrieved on 2011-01-04
↑ NINTENDO'S WII VIDEO GAME SYSTEM REACHES 30 MILLION SALES MILESTONE (2010-08-10). Retrieved on 2010-08-10
↑ 58.0 58.1 James Brightman (2008-01-17). NPD: U.S. Video Game Industry Totals $17.94 Billion, Halo 3 Tops All . GameDaily. Retrieved on 2008-02-09
↑ 59.0 59.1 Boyer, Brandon (2008-02-09). NPD: 2007 U.S. Game Industry Growth Up 43% To $17.9 Billion . Gamasutra . Retrieved on 2008-01-19
↑ 60.0 60.1 Brightman, James (2008-11-14). Wii U.S. Installed Base Now Leads Xbox 360 by Almost 2 Million . GameDaily . AOL . Retrieved on 2008-11-22
↑ Sheff, David (1993). Game Over (1st ed. ed.). New York: Random House . p. 349. ISBN 0-679-40469-4 . http://books.google.co.uk/books?ei=4pUUT-7MIoeM8gPGnoDTAw&id=gxyXUi336egC&dq=sheff+1993+game+over&q=master+systems#search_anchor . Retrieved 16 January 2012 .
↑ "Video Games" . Los Angeles Times . June 13, 1988. http://articles.latimes.com/1988-06-13/business/fi-3249_1_video-game-systems . Retrieved 16 January 2012 .
↑ Stephanie Strom (1998-03-14). "Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market" . The New York Times . http://www.nytimes.com/1998/03/14/business/international-business-sega-enterprises-pulls-its-saturn-video-console-us-market.html?pagewanted=1 . Retrieved 2010-01-02 .
↑ 64.0 64.1 64.2 64.3 PSP Japan's best-selling console in 2010 . Eurogamer (April 1, 2011). Retrieved on April 3, 2011
↑ Brightman, James (2008-10-20). Xbox 360 Growth in Japan Has Topped All Platforms from March to September . GameDaily . AOL . Retrieved on 2008-10-25
↑ PlayStation sales in Asia by end of 2001: 19.07 million
Korea, Taiwan, Hong Kong, Singapore: 3.815 million
Japan: 15.255 million
↑ Fourth-Generation Consoles: Japan
↑ http://www.neogaf.com/forum/showpost.php?p=38012869&postcount=625
↑ Parfitt, Ben (2007-12-14). JAPAN: Wii prepares to pass GameCube’s lifetime sales mark . Market for Home Computing and Video Games . Retrieved on 2008-09-26
↑ Sega Mark III:
↑ 71.0 71.1 http://www.neogaf.com/forum/showthread.php?t=981407
↑ http://www.smspower.org/forums/7881-KoreanMasterSystemHistoryGamBoyAladdinBoy
↑ http://www.hardcoregaming101.net/korea/appendix-consoles.htm
↑ 74.0 74.1 74.2 74.3 74.4 http://www.neogaf.com/forum/showpost.php?p=155626759&postcount=118
↑ 75.0 75.1 75.2 Finding the Middle ground; MCV digital edition . MCV. November 26, 2010. p. 31. http://content.yudu.com/A1ptbg/MCV12112010/resources/index.htm . Retrieved May 16, 2012 .
↑ Ellie Gibson (May 6, 2008). PS3 has outsold Xbox 360 in Europe . Eurogamer . Retrieved on October 25, 2008
↑ Sega Master System sales in Western Europe:
As of fiscal year 1992: 6.2 million
1993 sales: 700,000+
"Sega Consoles: Active installed base estimates". Screen Digest . Screen Digest . March 1995. p. 60. (cf. here , here , and here )
↑ 78.0 78.1 78.2 78.3 "Sega Consoles: Active installed base estimates". Screen Digest . Screen Digest . March 1995. p. 60. (cf. here , here , and here )
↑ "EG Goes Continental: Europe Joins the Game World" . Electronic Games 2 (23): 46–7. January 1984. http://www.archive.org/stream/electronic-games-magazine-1984-01/Electronic_Games_Issue_23_Vol_02_11_1984_Jan#page/n45/mode/2up . Retrieved 5 February 2012 .
↑ Matt Martin (2009-01-13). Console installed base reaches 22m in UK . GamesIndustry.biz . Eurogamer . Retrieved on 2009-01-15
By Criteria By platform 32X —
Amiga —
Atari 2600 —
GameCube —
Mega Drive —
Nintendo 3DS —
Nintendo DS —
Nintendo 64 —
Nintendo Entertainment System —
Personal Computer —
PlayStation —
PlayStation —
PlayStation 3 —
PlayStation 4 —
Saturn —
Super Nintendo Entertainment System —
Wii —
Wii U —
Xbox —
Xbox 360 —
Xbox One Related