(No difference)
|
Revision as of 00:00, 2 February 2010
This article is a stub. You can help Codex Gamicus by expanding it. |
MAG | |
http://upload.wikimedia.org/wikipedia/en/4/44/MAG_%28video_game%29.jpg | |
Developer(s) | Zipper Interactiver |
Publisher(s) | Sony |
Release date | 1/26/10 |
Genre | MMO FPS |
Mode(s) | |
Age rating(s) | Teen |
Platform(s) | PS3 |
Credits | Soundtrack | Codes | Walkthrough |
MAG stands for Massive Action Game. Not the most creative title, but it certainly gets the idea across. You can access the Mag Wiki at http://wikimag.gamepedia.com/MAG_Wiki
Gameplay
In matches of people ranging from 64 to 256 players fight it out on objective-based maps. Everything that happens is a direct result of player input. No background firefight noise or explosions, just the results of combat between squads across a Big Map.
Players are grouped into squads of 8. Squads are grouped into platoons of 4, which are in turn grouped into companies of 4. The leader of each group has special abilities, like the power to call in UAVs and airstrikes or to alter the respawn rates of friends or foes.
Development
Reception
Unreleased as of this writing.
Err... Penny Arcade seems to like it in this open beta phase of development. All preoders are currently allowed into the beta. --I love the smell of NapalmEnima in the morning! 20:56, January 7, 2010 (UTC)
It's out now so Someone Needs To Get On The Ball With the Best First Person Shooter Yet