Mega Man Soccer

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Mega Man Soccer, known in Japan as Rockman's Soccer (ロックマンズサッカー?), is a soccer game based on the original Mega Man series that was released in 1994 for the Super Nintendo Entertainment System (SNES). Mega Man Soccer is a traditional soccer game with exhibition matches, tournaments, and leagues that can be played both single-player and multiplayer depending on the mode. The game features characters and Robot Masters from previous entries in the original Mega Man series. Each character has a unique special shot that will temporarily disable anyone that comes in contact with the ball. This aspect of Mega Man Soccer was met with critical praise, but overall reception has been average, particularly due to its controls.

Gameplay[edit | edit source]

File:Mega man soccer gameplay.jpg
The player uses a special attack shot to incapacitate the goalkeeper for an easy score.

Mega Man Soccer is a soccer game that allows the player to play as various characters from the Mega Man series including Mega Man, Proto Man, and several Robot Masters. The game features modes of play much like more traditional sports games, such as exhibition matches, tournaments, and leagues.[1][2] The "Exhibition" mode lets the player play a single match with a team created using any of the game's 20 characters on one of a dozen themed soccer field.[1][2] The "Capcom Championship" mode can be played either one-player or two-player cooperatively. For the first section of this mode, the player is given a team composed entirely of Mega Man robots, and is tasked with defeating eight teams of Robot Masters in an order of the player's choosing.[1] After beating each team, one member of a team joins the player's team and can then be used, much like how Mega Man can gain the ability of a boss at end of each stage in other entries in the series.[3] After all eight teams are defeated, the player has to defeat several other teams which are faced in a set order in the same way the stages taking place in Dr. Wily's castle—the area that always followed the initial eight boss stages—occur in a set order in other Mega Man games. The "Tournament" and "League" modes allow one or two players to pick among nine teams and participate in a tiered schedule of games. Teams that neither player pick must simply be watched.[1]

Mega Man Soccer has four statistics in which characters differ from one another in ability: running, kicking, tackling, and defense. These statistics are displayed on screen when the player is given the chance to set a formation at the beginning of a match, or make substitutions at halftime. Controls in Mega Man Soccer mostly mirror that of a more realistic soccer game. Individual buttons are mapped to shooting, passing, slide tackling opposing players, and headbutting or chestbumping the ball depending on its proximity to the player.[1] The one feature that is decidedly dissimilar to anything in realistic soccer is the inclusion of "special attacks". These shots resemble the abilities used by the characters in other Mega Man games. For example, Cut Man's shot will turn the ball into a pair of cleavers, while Fire Man's shot will set the ball ablaze. Special attacks will temporarily knock down, stun, or otherwise inhibit any character it hits.[1] They generally are much more likely to produce a goal compared to normal shots, but can only be used a few times per game in certain modes.[2][3] Games consist of two five-minute halves followed by five rounds of penalty kicks if the game remains tied. The clock stops while a goalkeeper has the ball or when the ball is out of bounds.

Development[edit | edit source]

Mega Man Soccer was first announced in an interview with Capcom's Senior Vice President Joseph Morici in the March 1993 Game Players magazine.[4]

Reception[edit | edit source]

Review scores
Publication Score
Electronic Gaming Monthly 6.8 out of 10[5]
GamePro 3/5 stars[2]
Game Players 54 out of 100[3]
VideoGames 6 out of 10[6]

Mega Man Soccer has met with an overall mediocre critical reception. GamePro found that, aside from the special shots, the game featured sluggish play control, slowdown, and repetitive computer AI.[2] Game Players made similar comments regarding sluggish control and slowdown when too many sprites cover the screen.[3] Nintendo Power cited poor play control "uncharacteristic of Capcom games".[7] Michael Pflughoeft of The Milwaukee Journal felt the game was very easy to play and that the special attacks would be appealing to younger players.[8]

More contemporary opinions on the Mega Man series showed mixed opinions on Mega Man Soccer. GamePro ranked the game at number four on its "10 Weirdest Sports Games Ever". The list compared it to sports games in the Mario series, stating that the latter makes more sense in having only one of each character, unlike Mega Man Soccer, which can have multiple copies of characters on the field at one time.[9]'s Jeremy Parrish recommended the game, calling it "nonsensical, sure, but awfully fun."[10] GameSpot editors Christian Nutt and Justin Speer summarized, "Not particularly good or particularly successful, this is a bargain bin curiosity that is an example of weird directions in which to take your mascot."[11] Brett Elston of GamesRadar found it entertaining to dismantle opponent robots using the special attacks.[12]

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Capcom, ed (March 1994). Mega Man Soccer. Sunnyvale, CA: Capcom Entertainment, Inc.. pp. 7–17. SNS-RQ-USA. 
  2. 2.0 2.1 2.2 2.3 2.4 Colorful Commentator (May 1994). "ProReview: Mega Man Soccer". GamePro (Infotainment World, Inc.) (58): p. 62. 
  3. 3.0 3.1 3.2 3.3 Brumley, Doug (May 1994). "SNES Review: Mega Man's Soccer". Game Players (Imagine Media) (49): p. 70. 
  4. "Super Mega Man ― So What's the Deal?". Game Players (Imagine Media) (26): p. 20. March 1993. 
  5. "Review Crew: Mega Man Soccer". Electronic Gaming Monthly (Ziff Davis) (58). May 1994. 
  6. "Review: Mega Man Soccer". VideoGames (LFP, Inc) (75). April 1994. 
  7. Cite error: Invalid <ref> tag; no text was provided for refs named nprev
  8. Pflughoeft, Michael (June 23, 1994). "'Mega Man' as good as they come". The Milwaukee Journal (Milwaukee, WI: Journal Communications): p. D8.,7747768&dq=mega-man-soccer&hl=en. Retrieved 2009-12-27. 
  9. Rudden, Dave (June 19, 2008). The 10 Weirdest Sports Games Ever. GamePro. Retrieved on 2010-07-16
  10. Parish, Jeremy (May 10, 2007). The Mega Man Series Roundup. Retrieved on 2010-04-10
  11. Nutt, Christian and Speer, Justin. The History of Mega Man. GameSpot. Retrieved on 2010-07-09
  12. Elston, Brett (June 30, 2008). The ultimate Mega Man retrospective. GamesRadar. Retrieved on 2010-07-09

External links[edit | edit source]