Codex Gamicus
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Mega Man X2, known as Rockman X2 (ロックマンX2?) in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System (SNES). It is the second game in the Mega Man X sub-franchise. It used the same graphics engine from the first installment of the series, but Capcom included an in-cartridge enhancement known as the Cx4 chip to improve semitransparencies and allow for some 3D graphics in the game. Mega Man X3 was the only other game to ever use this chip. Like the first game, it is praised for its soundtrack.

The game was re-released on January 10, 2006 as part of the Mega Man X Collection for the GameCube and PlayStation 2. A version for Japanese mobile phones was made available in 2009.

Story[ | ]

Six months and 13 days after defeating Sigma, X assumes leadership of the Maverick Hunters. Despite Sigma's death, the Maverick Rebellion continues. X has tracked the remaining Mavericks to a Reploid factory, and launches a full assault. But this was not the end of the war.

Three of the Maverick leaders, Serges, Agile, and Violen (form a group called the "X-Hunters") gain control of the North Pole. In the time between Sigma's demise and their sudden uprising, Serges has collected the parts of Zero, who had died in the first conflict (in the Japanese version however, it is stated that Serges didn't salvage Zero's parts but created new ones, but still lacks Zero's original Control Chip). The X-Hunters contact the Maverick Hunters and taunt them with Zero's body, which they have split into three pieces, in order to lure out X, hoping to destroy him.

Characters[ | ]

Main article: List of Mega Man X characters

Gameplay[ | ]

Mega Man X2 is an action game, where the player is given a selection screen of stages to begin. When selected, the player uses Mega Man X to blast various enemies throughout the level and reach the boss character, where defeating it wins the stage and earns a new weapon to utilize for the player.

Like previous installments, Mega Man X2 has eight bosses, and each has a weakness to a specific special weapon. The upgrade capsule system from Mega Man X remains in this game, but with a variety of changes. The helmet upgrade detects hidden items and passages, while the leg upgrade allows the player to perform a dash in midair. Unlike in the previous game, X can dash without first acquiring the leg upgrade. Just like the first game, when all upgrades are acquired a special capsule is unlocked allowing X to perform a one-shot kill attack based in the Street Fighter series. While in the first game it was the Hadouken, in the second game the attack learned is the Flame Shoryuken.

Reception[ | ]

 Reception
Review scores
Publication Score
Game Players 81 out of 100[1]
Super Play 80%[2]
VideoGames 5 out of 10[3]

Critical reception for Mega Man X2 has been generally positive.

References[ | ]

  1. "Review: Mega Man X2". Game Players (Imagine Media) (48). January 1995. 
  2. Overton, Wil (April 1995). "Import Review: Mega Man X2". Super Play (Future Publishing) (30): p. 32–4. 
  3. "Review: Mega Man X2". VideoGames (LFP, Inc) (85). February 1995. 
  4. "Review Crew: Mega Man X2". Electronic Gaming Monthly (Ziff Davis) (66). January 1995. 
  5. "Reviews: Mega Man X2". GameFan (DieHard Gamers Club) 3 (1). January 1995. 
  6. "ProReview: Mega Man X2". GamePro (66). January 1995. 

External links[ | ]


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