Codex Gamicus
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{{Company| title = Microsoft Game Studios
 
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{{CompanyInfobox
|type = Private
 
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|type = Publisher
|image = [[Image:Microsoft_game_studios.gif]]
 
 
|ctype = Private
|founded = 1997
 
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|image = Xbox_Game_Studios.png
|headquarters =
 
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|foundation = March 2000
|products =
 
|parent = N/A
 
|website = [http://www.microsoft.com/games/ Microsoft Game Studios]
 
 
}}
 
}}
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'''Microsoft Game Studios''' is a seperate branch of computer-conglomerate [[Microsoft]]. They are among the leading worldwide publishers and developers in the gaming industry. And since they're operated under the name of 'Microsoft', they develop console games exclusively for Microsoft [[Xbox]]. They've also been known as simply 'Microsoft' (original publisher) and 'Microsoft Games' (publisher from 1999 to mid 2001).
 
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'''Xbox Game Studios''', formerly known as '''Microsoft Studios''', '''Microsoft Game Studios''', and '''Microsoft Games''', is a division of [[Microsoft Corporation]] that deals with [[Video game developer|developing]] and [[Video game publisher|publishing]] video games for [[Microsoft Windows]] and [[Xbox (series)|Xbox]], among other platforms.
__TOC__
 
   
 
==History==
 
==History==
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[[File:MicrosoftStudios.png|thumb|right|300px|Microsoft Studios logo (2011-2019)]]
The real birth of Microsoft Game Studios comes with the beginning of Microsoft itself. In April 1975, [[William Gates III]], along with [[Paul Allen]] founded Microsoft in Albuquerque, New Mexico. The company originally had only three employees. In November the following year, Microsoft was opted as a registered trademark.
 
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Prior to the formation of a dedicated game division, Microsoft had its own Games Group which had already made some acquisitions for developers and titles, including Access Software for its ''[[Links (series)|Links]]'' series of golf games, and Aces Game Studio, which worked on ''[[Microsoft Flight Simulator (series)|Microsoft Flight Simulator]]''.
   
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The Games Group was transitioned into a wholly separate division named Microsoft Games around March 2000, around the same time the [[Xbox]] console was announced. It was renamed to Microsoft Game Studios (MGS) in 2001. One of the first major studio acquisitions was for [[Bungie Studios]], best known for [[Halo: Combat Evolved]], in June 2000.
Six years later, in 1982, [[Microsoft U.K.]] Ltd. was incorporated and the following year, [[Windows]] was shown to the world for the first time. In 1986, [[Microsoft]] offered its first shares to the public market at $21. At the end of the day, its worth was up to $28.
 
   
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By [[E3 2011]] in June 2011, Microsoft Game Studios was renamed to Microsoft Studios, and one of the most significant acquisitions made under this name was for [[Mojang AB]], the developers behind [[Minecraft]], in late 2014. The company was acquired for US$2.5 billion.
Almost fifteen years later, Microsoft released [[DirectX 8.0]] and shipped Mechwarrior 4, developed by an (acquired) in-house FASA Interactive team. One year later, Microsoft released the [[Xbox]], the company's first home entertainment [[console]]. It also shipped with [[Bungie]]'s widely-acclaimed [[first-person shooter]], [[Halo]].
 
   
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The studio saw another rebranding on February 5, 2019 as Xbox Game Studios, and at [[E3 2019]] they had announced the acquisition of [[Double Fine Productions]].
In 2002, Microsoft released its official online service, [[Xbox Live]]. In September of that year, Microsoft bought out game developer [[Rare]], best known for their development roles in [[Goldeneye: 007]] and [[Perfect Dark]]. January of 2004, Xbox team lead [[Ed Fries]] left the company. His efforts helped launched the Xbox and top games such as [[Halo]] and the [[Age of Empires]] series. February of that year Microsoft canceled their [[fantasy]] [[MMORPG]], [[Mythica]]. Also, in early February the following year, the company recalled more than 14.1 million Xbox power cords due to concerns regarding a rare electrical failure that posed a fire hazard. [[Hironobu Sakaguchi]], original creator of the [[Final Fantasy series]], founded [[Mistwalker]] with financial help from Microsoft Game Studios to develop new [[RPGs]] for the company's next console, the [[Xbox 360]].
 
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==Subsidiaries==
 
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Xbox Game Studios currently owns the following internal studios as of June 2019:
In March of 2005, the company signed [[Epic]]'s [[Unreal Engine 3]] technology for future development.
 
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*[[Mojang AB]]
 
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*Compulsion Games
==Studios==
 
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*[[Ninja Theory]]
Microsoft currently owns:
 
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*Playground Games
*[[Bungie Studios]]
 
*[[Ensemble Studios]]
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*[[343 Industries]]
 
*[[Turn 10 Studios]]
 
*[[Rare]]
 
*[[Rare]]
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*The Coalition
 
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*[[Obsidian Entertainment]]
==Games:==
 
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*[[Double Fine Productions]]
:''Main article:[[List of Microsoft Game Studios games]]''
 
 
Microsoft Game Studios have developed, published and ported more than 150 games from 1982 to current.
 
   
 
==External Links==
 
==External Links==
*[http://www.microsoft.com/ Microsoft]
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* [http://www.microsoft.com/ Microsoft]
*[http://www.microsoft.com/games/default.aspx Microsoft Game Studios]
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* [http://www.xbox.com/ Xbox]
*[http://www.xbox.com/ Xbox]
 
*[http://www.xboxlive.com/ Xbox Live].
 
[[Category:Game developers]]
 
[[Category:Game publishers]]
 

Revision as of 07:55, 23 June 2019



Xbox Game Studios, formerly known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games, is a division of Microsoft Corporation that deals with developing and publishing video games for Microsoft Windows and Xbox, among other platforms.

History

MicrosoftStudios

Microsoft Studios logo (2011-2019)

Prior to the formation of a dedicated game division, Microsoft had its own Games Group which had already made some acquisitions for developers and titles, including Access Software for its Links series of golf games, and Aces Game Studio, which worked on Microsoft Flight Simulator.

The Games Group was transitioned into a wholly separate division named Microsoft Games around March 2000, around the same time the Xbox console was announced. It was renamed to Microsoft Game Studios (MGS) in 2001. One of the first major studio acquisitions was for Bungie Studios, best known for Halo: Combat Evolved, in June 2000.

By E3 2011 in June 2011, Microsoft Game Studios was renamed to Microsoft Studios, and one of the most significant acquisitions made under this name was for Mojang AB, the developers behind Minecraft, in late 2014. The company was acquired for US$2.5 billion.

The studio saw another rebranding on February 5, 2019 as Xbox Game Studios, and at E3 2019 they had announced the acquisition of Double Fine Productions.

Subsidiaries

Xbox Game Studios currently owns the following internal studios as of June 2019:

External Links