Codex Gamicus
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Milk outside a bag of milk outside a bag of milk is a psychological visual novel developed and published by Nikita Kryukov. It was released on Steam for Microsoft Windows on December 16, 2021. It is the second game that is part of the "Milk inside a bag of milk" series, with the prequel being titled Milk inside a bag of milk inside a bag of milk.

The full wiki for the game series can be found here.

Premise[]

The premise of the game is to make the girl a little happier, by trying to organize her thoughts and make her fall asleep. There are five endings to this game. The game's events begin the same moment the first game ends.

Endings[]

There are five endings to this game:

  • Ending 1: Shop Ending / “Magaz Ending”
  • Ending 2: Phone Ending / “Telef Ending”
  • Ending 3: Mirror Ending / “Zerk Ending”
  • Ending 4: Room and Field Ending / “Kompol Ending”
  • Ending 5: Stairs Ending / “Lest Ending”
Ending 1: Shop Ending / “Magaz Ending”
  • Trigger the Strangulation Cutscene answering “(That’s the thing. I have no idea. This is… weird.)” to the girl.
  • Alternative condition: don’t meet any of the other 4 endings (this is the default ending).
Ending 2: Phone Ending / “Telef Ending”
  • Do not trigger the Stangulation Cutscene.
  • Collect the girl’s phone.
Ending 3: Mirror Ending / “Zerk Ending”
  • Do not trigger the Stangulation Cutscene.
  • Do not collect the girl’s phone.
  • Collect all the 5 fireflies (mound of pills, dosage papers, laptop, sketchbook and backpack).
Ending 4: Room and Field Ending / “Kompol Ending”
  • Do not trigger the Stangulation Cutscene.
  • Do not collect the girl’s phone.
  • Do not collect all the 5 fireflies.
  • Trigger the Laptop Full Dialogue answering “(You’ll end up returning to that subject anyway)” to the girl.
  • Go to the balcony.
Ending 5: Stairs Ending / “Lest Ending”
  • Do not trigger the Stangulation Cutscene.
  • Do not collect the girl’s phone.
  • Do not collect all the 5 fireflies.
  • Do not go to the balcony.

Dreams[]

When the player reaches through any of the endings, the girl will go to sleep, then dream of something. For each ending, there is a different dream.

  • In the first ending, the dream is about a boy named Treska who is, like the girl, unable to buy milk for himself. The girl was accompanied with him to help him. They didn't have a very good relationship, since the girl didn't really like him, but at least she tried to help him. The dream is similar to a part of the original game, except that it was the girl who was unable to buy the milk and the player helping her instead.
  • In the second ending, the dream is about the girl who has her phone with her. She attempted to order pizza. In the end, she was told to "reload the session" on her phone when she saw a sign, and the dream ends there.
  • In the third ending, the dream is about the girl looking at herself while getting ready for school. The scene is repeated several times with the exact same dialogue but with different/distorted faces, until she saw a faceless version of herself, thinking she is ready, but then, there was a scene of her only with her hair, and the dream ends there.
  • In the fourth ending, she was inside a room with "naked walls" and a single door. The room started getting bigger and bigger as she tried to touch the walls or reach the door, and the girl started feeling more and more terrified. She hears a voice asking if she’s alright from the other side of the door, and she runs and runs until she finally reaches it, and falls through the floor onto the ground in a vast field. She sees a figure and calls out to it, saying the same words she heard from the voice on the other side of the door in the empty room. When she finally reaches the figure, she wakes up.
  • In the fifth ending, she awoke on a massive column in the middle of a staircase that surrounded the column. She is too terrified to move, and then feels her body is forced to turn and see that there are endless rows of similar columns with stairwells. A distorted, flashing screen appears, speaking to her. She feels compelled to move again, to either ascend or descend. She chooses to descend. The distorted screen appears again, speaks to her for much longer, and ends with "do you get it?" and then she wakes up.

No matter what the ending was, in the final scene, the girl wakes up in fear, sits up and cries, before going out to her balcony and looking up at a black hole, the letter “O” that she so terribly fears, and staring at it.

Controls[]

  • ESC - pause menu
  • F- fullscreen/windowed mode

System requirements[]

Minimum
  • OS: Windows 7
  • Processor: 1.8GHz Dual-Core CPU
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics
  • DirectX: Version 10
  • Storage: 700 MB available space

External Links[]

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