Codex Gamicus
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NCAA Basketball
NCAA Basketball Coverart.png
Developer(s) Sculptured Software
Publisher(s) Nintendo
Designer
Engine
status Status Missing
Release date June 19, 1992[1] (JP)
October 1992 (NA)
July 22, 1993[2] (PAL)
Genre Sports
Mode(s) Single-player, multiplayer
Age rating(s)
Platform(s) Super NES
Arcade system Arcade System Missing
Media 32-Mbit cartridge
Input Super NES controller (s)
Requirements
Credits | Soundtrack | Codes | Walkthrough

NCAA Basketball (known as World League Basketball in Europe [3] and Super Dunk Shot in Japan) is a basketball video game which was developed by Sculptured Software and/or HAL Laboratory for the Super NES.

Gameplay[ | ]

In the game, the player chooses a basketball team and then plays against either a computer or human player on a court. The goal is to score the most baskets within the given time through dribbling and passing. Players also have the ability to save the game as well as change options and difficulty settings.

The game allows the player to play either an exhibition game or a full season.

The U.S. version of the game contains college teams from five major NCAA Division I-A conferences (see below), while the European game features fictional professional teams located throughout the world.

NCAA Basketball was the first 3D basketball game for a console. It used the Super Nintendo's Mode 7 to create a 3D players' perspective that is now the standard for basketball video games.

Conferences included[ | ]

  • Atlantic Coast Conference
  • Big East Conference
  • Big Eight Conference
  • Southeastern Conference
  • Southwest Conference
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