(The zapper does not use infrared. It is more like a light sensor.) |
Sigma 7-gpuser (talk | contribs) (Place more detailed explaination.) |
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The '''NES Zapper''' is a gun peripheral for the [[Nintendo Entertainment System]]. The zapper originally came in grey, but because the gun was said to be too easily mistaken as a real weapon, [[Nintendo]] released a redesigned orange version. |
The '''NES Zapper''' is a gun peripheral for the [[Nintendo Entertainment System]]. The zapper originally came in grey, but because the gun was said to be too easily mistaken as a real weapon, [[Nintendo]] released a redesigned orange version. |
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+ | The zapper uses a light sensor to detect hits on-screen. When the trigger is pulled, the game will respond by blanking the screen for about 1 frame and painting the hitzones with white rectangles. When the zapper is pointing at a rectangle on-screen (or any other direct light source), it will signal to the NES that it is pointing at a lit region. From here, the game can determine which items on screen were hit. |
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[[Category:Light Guns]] |
[[Category:Light Guns]] |
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[[Category:NES peripherals]] |
[[Category:NES peripherals]] |
Revision as of 02:15, 18 November 2009
NES Zapper | |
Creator | Nintendo |
System | Nintendo Entertainment System |
Supported games | List of NES Zapper Compatible games |
Release date | October 18, 1985 |
Inputs | Trigger |
Rarity |
The NES Zapper is a gun peripheral for the Nintendo Entertainment System. The zapper originally came in grey, but because the gun was said to be too easily mistaken as a real weapon, Nintendo released a redesigned orange version.
The zapper uses a light sensor to detect hits on-screen. When the trigger is pulled, the game will respond by blanking the screen for about 1 frame and painting the hitzones with white rectangles. When the zapper is pointing at a rectangle on-screen (or any other direct light source), it will signal to the NES that it is pointing at a lit region. From here, the game can determine which items on screen were hit.