Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Napoleon: Total War
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Napoleon: Total War
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Overview == ''Napoleon: Total War'' contains four campaigns, two of which follow Napoleon's early military career. The first career event is the [[Italian campaigns of the French Revolutionary Wars|Italian campaign]] of 1796, while the second is the [[French Invasion of Egypt (1798)|French invasion of Egypt]] in 1798. Both feature smaller, optional missions that help drive the story forward. The major French campaign, however, is "The Mastery of Europe," which resembles the holistic modes of previous ''Total War'' games. Conversely, the "Campaigns of the Coalition" allows players to govern Great Britain, Russia, Prussia or the Austrian Empire and attempt to defeat Napoleonic France on the same map. Each major campaign requires players to obtain a certain number of territories, although the latter also demands that the French are defeated. Many of Napoleon's major battles such as [[Battle of Austerlitz|Austerlitz]], [[Battle of Trafalgar|Trafalgar]], and [[Battle of Waterloo|Waterloo]] are available as historical scenarios, separate from the campaign. A new physics system has been implemented for the real-time battles, so that when cannon balls hit the ground, for instance, they leave impact craters. Gunpowder smoke lingers and reduces visibility in protracted engagements. Mike Simpson from The Creative Assembly has reported that there are a number of environmental factors that affect battlefield tactics: gunpowder backfires when it rains, and the elevation of landscape affects the range of munitions. Individuals within a unit now vary to a greater degree, and are no longer as generic as in previous titles in the series.<ref>{{citeweb |url=http://www.gamingheaven.net/gamingreviews.php?reviewid=864 |title=''Napoleon: Total War'' preview |publisher=GamingHeaven |first=John |last=Erikson |date=2009-12-08 |accessdate=1 March 2010}}</ref> The campaign map is narrower in focus, but also more detailed than in ''Empire: Total War''. Turns in ''Napoleon: Total War'' are only 2 weeks, while previous titles sported 6 month turns. Additionally the game's [[artificial intelligence]] system has been modified.<ref>{{citeweb |url=http://blogs.sega.com/totalwar/2009/11/10/battle-ai-by-mike-simpson/ |title=Battle AI in ''Napoleon: Total War'' |last=Simpson |first=Mike |publisher=[[Sega]] |date=2009-11-10 |accessdate=1 March 2010}}</ref> In addition, ''Napoleon: Total War'' contains several new multiplayer feature and a voice command utility to speak to other players via Steam. Unlike previous ''Total War'' titles, there is now the option for a "drop-in" multiplayer campaign mode: when playing a campaign against the computer, it is possible to allow another user to join via a lobby and take control. The uniform editor advertised on CA's website has been delayed and has led some fans to believe that the uniform editor might have been delayed or cancelled. ===Factions=== ''Napoleon: Total War'' includes approximately thirty factions throughout the game, though only the following are playable in campaigns: *Austria - Campaigns of the Coalition and multiplayer (Europe and Italy) *France - Story mode and multiplayer (Europe, Egypt and Italy) *United Kingdom - Campaigns of the Coalition and multiplayer (Europe and Egypt) *Prussia - Campaigns of the Coalition and multiplayer (Europe only) *Russia - Campaigns of the Coalition and multiplayer (Europe only) *Ottoman Empire - Multiplayer (Egypt only) *Portugal - Expansion Pack and Multiplayer (The Peninsula Campaign only) *Spain - Expansion Pack and Multiplayer (The Peninsula Campaign only) There are also other factions that are available in land and sea battles: *Denmark-Norway *Sweden *United Netherlands *Portugal *Spain *Batavian Republic ===Multiplayer=== The following multiplayer features are included: * Multiplayer Campaign Mode * Multiplayer drop-in battles, where you can face human opponents in your single player campaign battles <ref>{{cite web|url=http://pc.ign.com/articles/106/1062470p1.html|title=''Napoleon: Total War'' Debuting Campaign Multiplayer|last=[[Sega]] Press Release|date=2010-01-21|publisher=[[IGN]]|accessdate=1 March 2010}}</ref> * Steam achievements, game play bonuses, uniform editor and voice communications. * A new uniform system including at least 355 uniforms.<ref>{{cite web|url=http://ve3d.ign.com/articles/news/49698/Napoleon-Total-War-Announced|title=''Napoleon: Total War'' Announced|last=Burnes|first=Andrew|date=2009-08-19|publisher=[[IGN]]|accessdate=1 March 2010}}</ref>
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab