|[[23 inch Raster resolution 256 x 256 (Horizontal), Palette Colors 2]]|
|Steering wheel, gas pedal, gear shift (1-4)|
|Arcade, Atari 2600, Commodore 64 and MSX|
|Dave Shepperd, Ron Milner, Steve Mayer, Terry Fowler|
|North American Release Date(s)|
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GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
The player controls a car which must be driven along a road at night time without crashing into the sides of the road as indicated by road side reflectors. The coin operated game had a choice of three tracks from which the player could choose at game start. The turns were sharper and more frequent on the more difficult tracks.
Due to limitation of arcade technology at the time, the car the player is driving is not actually drawn by the game. Instead, the car is a printed plastic insert that is laid under the screen. Also, the fact that the car is driving at night made it easier for the programmers to draw the environment with limited graphics at the time; as most things (street, buildings, ...) didn't need to be drawn because they were supposedly completely dark.
There were two versions of the cabinet manufactured, an upright and a cockpit. The upright version had a blacklight installed inside the cabinet which illuminated the bezel.
Ports[edit | edit source]
The Atari version uses the paddles to control the vehicle. The player pushes the fire button to accelerate the car forward, and uses the paddle to steer the vehicle, although it was not possible to shift gears in this version. Every frame the program toggles drawing either the vehicle and road hazards or the road posts that defined the track. This causes the game graphics to flicker continually. The game offers eight different levels. Some of the levels are timed, and the player tries to score as much as they can in 90 seconds, and others are not timed. The consumer port also added features not present in the coin operated version such as additional vehicles the player must avoid as well as showing houses and trees along the sides of the road.
The Apple version uses the paddle to steer. The numeric buttons 1 to 4 change the gear and thus the speed.
The Commodore 64 version is called Night Drive.
In 2007 (30.12) Karoshi Corporation released a version of this game for MSX platform, that included all original game modes plus a random track generator.
In 2008 Krzysztof "Xxl" Dudek, Michal "Miker" Szpilowski and Krzysztof "Kaz" Ziembik made version for 8-bit Atari computers.
In 2009 Krzysztof "Xxl" Dudek made extension for VBXE card, which extend graphics of Atari XL/XE.
[edit | edit source]
- Night Driver at AtariGuide
- Night Driver at Museum of the Game
- Night Driver at Arcade-History.com
- Night Driver at Atari Age
- Night Driver at MobyGames
- Marketing flyer for Midway's Midnight Racer
- Karoshi Corporation
- Night Driver for Atari XL/XE with VBXE board
- Night Driver for standard Atari XL/XE
- Night Driver at GameFAQs