Codex Gamicus

Nintendo Research and Development 2 (R&D2) was a team within Nintendo that developed software and peripherals. R&D2 ported several of the Nintendo R&D1 and Nintendo R&D3 games over to the Famicom in the early 1980's.[1] While usually occupied in system operating software and technical support, the team would come back to early development in the 1990's where several new designers got their start at game development, the most famous being Eiji Aonuma who developed Marvelous: Treasure Island.

R&D2 was originally led by Masayuki Uemura, who previously worked for Sharp Electronics Corporation, using an idea of Sharp's solar technology Uemura's department went on to develop the popular Nintendo beam gun games, selling over 1 million units. Kazuhiko Taniguchi took Uemura's position in 2004. Nintendo R&D2 was later merged into Nintendo SPD [1].

Games developed[]

Title Year Platform(s)
NES Open Tournament Golf 1991 NES
Marvelous: Mouhitotsu no Takarajim 1996 SNES
BS Sutte Hakkun 1997 Satellaview
Sutte Hakkun 1998 SNES
Sutte Hakkun Event Version 1998 SNES
Super Mario Bros. Deluxe 1999 GBC
Kirby Tilt 'n' Tumble 2000 GBC
Super Mario Advance 2001 GBA
Super Mario World: Super Mario Advance 2 2002 GBA
Yoshi's Island: Super Mario Advance 3 2002 GBA
The Legend of Zelda: A Link to the Past & Four Swords 2002 GBA
Super Mario Advance 4: Super Mario Bros. 3 2003 GBA

External links[]


  1. 1.0 1.1 Iwata Asks: New Super Mario Bros. Wii. Nintendo (2009-11-31). Retrieved on 2009-11-31