Nintendo Software Planning & Development (or SPD) is a research, planning, and development division inside of Nintendo Co., Ltd main central headquarters. The division was created during a corporate restructuring in late 2003 with the abolishment of the old Nintendo R&D1 and Nintendo R&D2 teams. While several of the remaining Nintendo R&D1 designers reside in the division along with a staggered group of former Nintendo R&D2 and Nintendo EAD staff, the programmers and artists consist of a lot of new talent. The group has the task of independently developing small innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises.[1] It is currently split into three separate departments who work concurrently on different projects.[2]
Current Structure of Nintendo SPD[ | ]
Nintendo SPD Group No.1[ | ]
Manager/producer: Yoshio Sakamoto
Responsible for developing titles like the WarioWare series and the Metroid titles on handhelds.
Title | Year | Platform(s) | Director | Producer |
---|---|---|---|---|
WarioWare: Twisted!1 | 2004 | GBA | Goro Abe | Yoshio Sakamoto |
WarioWare: Touched!1 | 2004 | NDS | Goro Abe | Yoshio Sakamoto |
WarioWare: Smooth Moves1 | 2006 | Wii | Goro Abe | Yoshio Sakamoto |
Rhythm Tengoku | 2006 | GBA | Kazuyoshi Osawa | Yoshio Sakamoto |
Kousoku Card Battle: Card Hero | 2007 | NDS | Kazuyoshi Osawa | Yoshio Sakamoto |
Rhythm Heaven | 2008 | NDS | Kazuyoshi Osawa | Yoshio Sakamoto |
WarioWare: Snapped!1 | 2009 | DSi | Goro Abe | Yoshio Sakamoto |
WarioWare D.I.Y.1 | 2009 | NDS | Goro Abe | Yoshio Sakamoto |
WarioWare: D.I.Y. Showcase1 | 2009 | WiiWare | Goro Abe | Yoshio Sakamoto |
Friend Collection | 2009 | NDS | Ryutaro Takahashi | Yoshio Sakamoto |
Metroid: Other M*2 | 2010 | Wii | Currently Unknown | Yoshio Sakamoto |
- 1 Co-production with Intelligent Systems
- 2 Co-production with Team Ninja
Nintendo SPD Group No.2[ | ]
Manager/producer: Hitoshi Yamagami
Responsible primarily for first party puzzle games on Nintendo handhelds.
Title | Year | Platform(s) | Director | Producer |
---|---|---|---|---|
Brain Age: Train Your Brain in Minutes a Day! | 2005 | NDS | Kouichi Kawamoto | Hitoshi Yamagami |
Brain Age 2: More Training in Minutes a Day | 2005 | NDS | Hirsohi Honjo, Masaki Tawara | Hitoshi Yamagami |
Mahjong DS | 2005 | NDS | Masaki Tawara | Hitoshi Yamagami |
Super Princess Peach1 | 2005 | NDS | Akio Imai, Azusa Tajima | Hitoshi Yamagami, Yasuhiro Minamimoto |
Tetris DS | 2006 | NDS | Masaki Tawara | Hitoshi Yamagami |
- 1 Co-produced with TOSE.
Nintendo SPD Group No.3[ | ]
Manager/producer: Kensuke Tanabe
Responsible for overseeing the development of titles by overseas and outhouse teams. Currently overseeing an unknown number of internal and external projects.
Title | Year | Platform(s) | Director | Producer |
---|---|---|---|---|
Metroid Prime1 | 2002 | GCN | Mark Pacini | Kensuke Tanabe |
Metroid Prime 2: Echoes1 | 2004 | GCN | Mark Pacini | Kensuke Tanabe |
Battalion Wars2 | 2005 | GCN | Kensuke Tanabe | |
Super Mario Strikers3 | 2005 | GCN | Kensuke Tanabe | |
Geist4 | 2005 | GCN | Kensuke Tanabe, Hideki Konno | |
Metroid Prime Hunters5 | 2006 | NDS | Kensuke Tanabe | |
Mario vs. Donkey Kong 2: March of the Minis5 | 2006 | NDS | Kensuke Tanabe | |
Excite Truck6 | 2006 | Wii | Kensuke Tanabe, Keisuke Terasaki | |
Metroid Prime 3: Corruption1 | 2007 | Wii | Mark Pacini | Kensuke Tanabe |
Battalion Wars 22 | 2007 | Wii | Kensuke Tanabe | |
Mario Strikers Charged3 | 2007 | Wii | Kensuke Tanabe | |
Punch-Out!!3 | 2009 | Wii | Kensuke Tanabe | |
Excitebots: Trick Racing6 | 2009 | Wii | Kensuke Tanabe |
- 1 Co-produced with Retro Studios.
- 2 Co-produced with Kuju Entertainment.
- 3 Co-produced with Next Level Games.
- 4 Co-produced with n-Space.
- 5 Co-produced with Nintendo Software Technology.
- 6 Co-produced with Monster Games.
See also[ | ]
- Full list of Nintendo development teams
References[ | ]
- ↑ N-Sider. Nintendo Revolution FAQ
- ↑ Cassidy, Kevin. NCL Team Structure work in progress. June 7, 2006. Retrieved October 26, 2007.
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