Codex Gamicus

NyxQuest: Kindred Spirits (formerly Icarian: Kindred Spirits) is a WiiWare game by Spanish developers Over the Top Games. It was released in the PAL regions on June 19, 2009,[1] in North America on August 10, 2009[2] and in Japan on May 11, 2010. A demo of the game was released in North America on November 16, 2009.[3]


The game is set in Ancient Greece and incorporates mythological creatures and the Greek gods into the world of the game. Players control Nyx, a winged girl, who has befriended Icarus after he flies to her realm in the sky. When Icarus mysteriously disappears, Nyx sets out to find him in the ruined world below. As they progress through the game, players will be given special powers by gods such as Zeus and Eolus which gives them the ability to move objects, manipulate the scenery, control the wind and to cast rays to kill enemies.[4]

Players control Nyx and the powers of the gods by using the Wii Remote and Nunchuk. Players use the analogue stick on the Nunchuk to move Nyx and control her flight, while powers are cast by pointing at the screen and onto different objects with an onscreen reticule. The game also features a two-player cooperative mode, with one player directly controlling Nyx and the other controlling the gods' powers.[5]



NyxQuest screenshot

NyxQuest: Kindred Spirits is Over the Top's first project as a company, and was developed by a team of 4 people. The developer decided to use the Ancient Greece setting to explore the idea of a character that requires help from the Greek gods to advance in their adventure, and chose the Wii as a platform to take advantage of gameplay mechanics that use the Wii Remote. The team also wanted to create a game that had a flying character with wings. In early prototypes of the game, Icarus was the main playable character, but was changed to Nyx to make the story more interesting.[6]

The game features 19 minutes of music from composer Steven Gutheinz. The developers only intended to use 5 minutes of music but were impressed enough to use everything he had composed for the project. Gutheinz worked from concept drawings, screenshots and video from the unfinished game to develop the soundtrack.[7]

The game was originally released under the name Icarian: Kindred Spirits, but was changed due to legal reasons.[8][9]


Aggregate scores
Aggregator Score
GameRankings 82%[10]
Metacritic 82[11]
Review scores
Publication Score
Edge 8/10
IGN 8.5/10
Official Nintendo Magazine 85%

NyxQuest: Kindred Spirits has received largely positive reviews from critics. Nintendo Life greatly praised NyxQuest's presentation and gameplay, but were slightly disappointed that the game could be completed in as little as three hours, albeit time spent in "pure platforming bliss".[12] Edge called the game a "surprisingly robust platformer" and "a simple pleasure" with perfect pacing, creative levels and exquisite presentation.[13] Eurogamer stated that the game stood out from its WiiWare peers and compared it favorably to the game Braid.[14] IGN called it a slow going but otherwise "fun and beautiful" WiiWare game with intelligently conceived and executed control mechanics and smart environmental puzzles.[15]

NyxQuest was awarded "Best Indie Game" at the 2009 Campus Party event.[16] Due to its similar themes, the game has been likened to the Kid Icarus series.[17][18]


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