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There are 2 screens of interest: |
There are 2 screens of interest: |
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#[[File:Parabellum Exp.png|thumb|The info in '''Statistics->Character''' screen]]The '''Statistics->Character''' screen, which has the info of interest as shown on right:<br/>You can find your current level and rank name on the top-left of that image, and the same info for the next level on the top-right.<br/>The numbers inside the bar are: |
#[[File:Parabellum Exp.png|thumb|The info in '''Statistics->Character''' screen]]The '''Statistics->Character''' screen, which has the info of interest as shown on right:<br/>You can find your current level and rank name on the top-left of that image, and the same info for the next level on the top-right.<br/>The numbers inside the bar are: |
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− | #*On the left-side; your [[wikipedia:Experience point|Exp]] in the current level you have now, in this case <tt style="background-color:silver;">399</code>.<br/>This number needs to be subtracted from the number in the bottom-left, in this case < |
+ | #*On the left-side; your [[wikipedia:Experience point|Exp]] in the current level you have now, in this case <tt style="background-color:silver;">399</code>.<br/>This number needs to be subtracted from the number in the bottom-left, in this case <code style="background-color:silver;">48609</code>, to calculate the cumulative [[wikipedia:Experience point|Exp]] to be used under “'''Cumulative Exp<ref name="gameinfo"/> upto this level'''”.<br/>E.g. in this case <code style="background-color:silver;">48609 - 399 = '''{{#expr: 48609 - 399}}'''</code>.<ref name="calcinfo" /> |
− | #*On the right-side; the total [[wikipedia:Experience point|Exp]] needed to gain the next level, in this case < |
+ | #*On the right-side; the total [[wikipedia:Experience point|Exp]] needed to gain the next level, in this case <code style="background-color:silver;">9965</code>.<br/>This number is usable in the table on its own under “'''Exp needed<ref name="gameinfo"/> for next level'''” |
− | #[[File:Parabellum GameSummary.png|thumb|The info in '''Game Summary''' screen at end-of-rounds]]The '''Game Summary''' screen at end-of-rounds, which has the info of interest as shown on right:<br/>The number on the right inside the bar, in this case < |
+ | #[[File:Parabellum GameSummary.png|thumb|The info in '''Game Summary''' screen at end-of-rounds]]The '''Game Summary''' screen at end-of-rounds, which has the info of interest as shown on right:<br/>The number on the right inside the bar, in this case <code style="background-color:silver;">15435</code>, can be used under “'''Cumulative Exp<ref name="gameinfo"/> upto this level'''” for the level and rank shown in bottom-right. |
==Exp Calculator== |
==Exp Calculator== |
Latest revision as of 20:05, 27 November 2018
[edit]Parabellum | |
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Gameplay | · General · Achievements |
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Create a new Sub-Article
Type in the name of the new sub-article.
<createbox>
break=no
default=Name of subpage
editintro=Parabellum/New Sub Article/EditIntro
prefix=Parabellum/Ranks/
preload=Parabellum/New Sub Article/preload
width=25
</createbox>
Don't use this to leave messages, |
Table[ | ]
Level[1] | Rankname[1] | Cumulative Exp[2] up to this level |
Exp needed[2] for next level |
Exp needed for next level (Relative growth[3]) |
Calculated Exp needed for next level[3] (Difference with ingame[3]) |
---|---|---|---|---|---|
1 | Green Recruit | 0 | 515 | ∅ | 515 (0) |
2 | Professional Recruit | 515 | 605 | 90 | 605 (0) |
3 | Veteran Recruit | 1120 | 785 | 180 | 785 (0) |
4 | Star Recruit | 1905 | 1055 | 270 | 1055 (0) |
5 | Green Cadet | 2960 | 1415 | 360 | 1415 (0) |
6 | Professional Cadet | 4375 | 1865 | 450 | 1865 (0) |
7 | Veteran Cadet | 6240 | 2405 | 540 | 2405 (0) |
8 | Star Cadet | 8645 | 3035 | 630 | 3035 (0) |
9 | Green Newblood | 11680 | 3755 | 720 | 3755 (0) |
10 | Professional Newblood | 15435 | 4565 | 810 | 4565 (0) |
11 | Veteran Newblood | 20000 | 5465 | 900 | 5465 (0) |
12 | Star Newblood | 25465 | 6455 | 990 | 6455 (0) |
13 | Green Footsoldier | 31920 | 7535 | 1080 | 7535 (0) |
14 | Professional Footsoldier | 39455 | 8705 | 1170 | 8755 (+50) |
15 | Veteran Footsoldier | 48210 | 9965 | 1260 | 9915 (-50) |
16 | Star Footsoldier | 58125 | 11315 | 1350 | 11315 (0) |
17 | One Star Operative | 69440 | 12755 | 1440 | 12755 (0) |
18 | Two Star Operative | 82195 | 14285 | 1530 | 14285 (0) |
19 | Three Star Operative | 96480 | 15905 | 1620 | 15905 (0) |
20 | Four Star Operative | 112385 | 17615 | 1710 | 17615 (0) |
21 | Five Star Operative | 130000 | 19415 | 1800 | 19415 (0) |
22 | One Star Enforcer | 149415 | 21305 | 1890 | 21305 (0) |
23 | Two Star Enforcer | 170720 | 23285 | 1980 | 23285 (0) |
24 | Three Star Enforcer | 194005 | 25355 | 2070 | 25355 (0) |
25 | Four Star Enforcer | 219360 | 27515 | 2160 | 27515 (0) |
26 | Five Star Enforcer | 246875 | -27515 | -246875 (-246875) | |
27 | One Star Commando | 0 | 0 (0) | ||
28 | Two Star Commando | 0 | 0 (0) | ||
29 | Three Star Commando | 0 | 0 (0) | ||
30 | Four Star Commando | 0 | 0 (0) | ||
31 | Five Star Commando | 0 | 0 (0) | ||
32 | One Star SpecOps | 0 | 0 (0) | ||
33 | Two Star SpecOps | 0 | 0 (0) | ||
34 | Three Star SpecOps | 0 | 0 (0) | ||
35 | Four Star SpecOps | 0 | 0 (0) | ||
36 | Five Star SpecOps | 0 | 0 (0) | ||
37 | One Star Veteran Mercenary | 0 | 0 (0) | ||
38 | Two Star Veteran Mercenary | 0 | 0 (0) | ||
39 | Three Star Veteran Mercenary | 0 | 0 (0) | ||
40 | Four Star Veteran Mercenary | 0 | 0 (0) | ||
41 | Five Star Veteran Mercenary | 0 | 0 (0) | ||
42 | One star Elite Mercenary | 0 | 0 (0) | ||
43 | Two Star Elite Mercenary | 0 | 0 (0) | ||
44 | Three Star Elite Mercenary | 0 | 0 (0) | ||
45 | Four Star Elite Mercenary | 0 | 0 (0) | ||
46 | Five Star Elite Mercenary | 0 | 0 (0) | ||
47 | Mercenary Warlord | 0 | 0 (0) | ||
48 | Two Star Mercenary Warlord | 0 | 0 (0) | ||
49 | Three Star Mercenary Warlord | 0 | 0 (0) | ||
50 | Four Star Mercenary Warlord | 0 | 0 (0) | ||
51 | Five Star Mercenary Warlord | 0 | 0 (0) | ||
52 | Mercenary Overlord | 0 | 0 (0) | ||
53 | Two Star Mercenary Overlord | 0 | 0 (0) | ||
54 | Three Star Mercenary Overlord | 0 | 0 (0) | ||
55 | Four Star Mercenary Overlord | 0 | 0 (0) | ||
56 | Five Star Mercenary Overlord | 0 | 0 (0) | ||
57 | Mercenary Elite Overlord | 0 | 0 (0) | ||
58 | Businessman | 0 | 0 (0) | ||
59 | Veteran Businessman | 0 | 0 (0) | ||
60 | Elite Businessman | 0 | ∅ |
How To Contribute[ | ]
You can contribute to the correctness of this table by taking screenshots while playing the game and afterwards filling in, or correcting, the info.
There are 2 screens of interest:
- The Statistics->Character screen, which has the info of interest as shown on right:
You can find your current level and rank name on the top-left of that image, and the same info for the next level on the top-right.
The numbers inside the bar are:- On the left-side; your Exp in the current level you have now, in this case 399.
This number needs to be subtracted from the number in the bottom-left, in this case48609
, to calculate the cumulative Exp to be used under “Cumulative Exp[2] upto this level”.
E.g. in this case48609 - 399 = 48210
.[3] - On the right-side; the total Exp needed to gain the next level, in this case
9965
.
This number is usable in the table on its own under “Exp needed[2] for next level”
- On the left-side; your Exp in the current level you have now, in this case 399.
- The Game Summary screen at end-of-rounds, which has the info of interest as shown on right:
The number on the right inside the bar, in this case15435
, can be used under “Cumulative Exp[2] upto this level” for the level and rank shown in bottom-right.
Exp Calculator[ | ]
You can use the code below to create a personal Exp Calculator on your own pc, using these steps:
- Just create a blank new document named "PB Exp.html"
- Edit the file with notepad or any other plain-text editor.
- Select all text of the code below using your mouse.
- Right click inside the highlighted text and select copy.
- Paste into the file you created in steps 1+2 and save.
- Open the file using your browser.
<!-- Copyright (C)2009+ ©TriMoon™, All rights reserved. http://claimid.com/trimoon Released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 license http://creativecommons.org/licenses/by-nc-sa/3.0/ --> <html> <head><title>Parabellum Exp Calculator</title></head> <body> <table border="1"> <caption>Parabellum Exp Calculator:</caption> <thead> <th>Level</th> <th>Cumulative Exp<br/>upto this level</th> <th>Exp needed<br/>for next level</th> <th>Exp needed<br/>for next level<br/>(Relative growth)</th> </thead> <tbody> <tr> <td> <input id="Level" type="text" size="2" maxlength="2" onchange="calc(this)" style="background-color:lime;" /> <button type="submit" onclick="document.getElementById('Level').value++;calc(this)">+</button> <button type="submit" onclick="document.getElementById('Level').value--;calc(this)">-</button> </td> <td id="TotalExp"></td> <td id="ExpNeeded"></td> <td id="ExtraExp"></td> </tr> </tbody> <tfoot> <tr> <td colspan="4"> You may change the level number using keyboard input.<hr/> <p style="text-align:center;font-size:10px;"> Copyright (C)2009+ <a href="http://claimid.com/trimoon">©TriMoon™</a>, All rights reserved.<br/>Released under:<br/> <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/" ><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png" /></a><br /> This work is licensed under a<br /> <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/" >Creative Commons<br /> Attribution-Noncommercial-Share Alike 3.0<br /> Unported License</a>. </p> </td> </tr> </tfoot> </table> <script language="EcmaScript" type="text/javascript"> function calc(obj){ var iLevel; if(obj) iLevel = parseInt(document.getElementById("Level").value); else iLevel=5; if(iLevel<1) iLevel = 1; if(iLevel>60) iLevel = 60; document.getElementById("Level").value = iLevel; document.getElementById("ExtraExp").innerHTML = 90*(iLevel-1); document.getElementById("ExpNeeded").innerHTML = ExtraExpNeeded(iLevel); document.getElementById("TotalExp").innerHTML = TotalExp(iLevel); }; function ExtraExpNeeded(iLevel){ exp=515 for(var loop=1; loop<iLevel; loop++) exp += 90*loop return exp; } function TotalExp(iLevel){ exp=0 for(var loop=1; loop<iLevel; loop++) exp += ExtraExpNeeded(loop) return exp; } calc(); </script> </body> </html>