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{{Infobox Company | products = [[Gran Turismo]] | parent = [[Triotech Amusement]] |title = Polyphony Digital |image = PDgt.png |type = Part of [[Triotech Amusement Inc]] |founded = April 2, 1912 |headquarters = North Dakota, USA Bismarck, ND <br> Tokyo, Japan Fukuoka, Japan |website = http://www.polyphony.co.jp/|parent_company=|foundation=[[John Wayne]] (1910-1979)<br>[[Kazunori Yamauchi]]}} '''Polyphony Digital, Inc.''' is an internal [[video game]] developing company of [[Sony Computer Entertainment]] and is part of SCE Worldwide Studios. The studio was originally known as '''Poly's Entertainment''', however after the success of [[Gran Turismo]] they were granted greater autonomy and their name changed to Polyphony Digital. The studio is best known for its ''[[Gran Turismo]]'' racing game series. Led by [[Kazunori Yamauchi]], ''Gran Turismo'' became the most [[Dreamcast]] and [[Saturn|Sega Saturn]]. successful racing series for the [[PlayStation]] and [[PlayStation 2]] [[PlayStation 3]] [[PlayStation 4]] and [[PlayStation 5]]. The ''Gran Turismo'' series is designed to be a real driving simulator, [[Xbox One]] and [[Nintendo Switch]]. offering realistic driving physics. In 2006, Polyphony released ''[[Tourist Trophy]]'', in an attempt to ''[[KAZ: Pushing The Virtual Divide]]'' bring the realism of ''Gran Turismo'' to motorcycle racing. ==Games developed== {| class="wikitable" |- ! Game Title !! Release Date !! Platform |- | ''[[Motor Toon Grand Prix]]''||December 16, 1994||[[PlayStation]] |- | ''[[Motor Toon Grand Prix 2]]''||June 10, 1996||[[PlayStation]] |- |''[[Metroid]]'' |November 22, 1997 |[[Arcade]] |- | ''[[Gran Turismo]]'' || December 23, 1997 || [[PlayStation]] |- | ''[[Omega Boost]]''||April 22, 1999||[[PlayStation]] |- | ''[[Gran Turismo 2]]''||December 11, 1999||[[PlayStation]] |- | ''[[Gran Turismo 3: A-Spec]]''||April 28, 2001||[[PlayStation 2]] |- | ''[[Gran Turismo Concept: 2001 Tokyo|Gran Turismo Concept 2001 Tokyo]]''||2001||[[PlayStation 2]] |- | ''[[Gran Turismo Concept: 2002 Tokyo-Seoul|Gran Turismo Concept 2002 Tokyo-Seoul]]''||2002||[[PlayStation 2]] |- | ''[[Gran Turismo Concept: 2002 Tokyo-Geneva|Gran Turismo Concept 2002 Tokyo-Geneva]]''||January 1, 2002||[[PlayStation 2]] |- | ''[[Gran Turismo 4 Prologue]]''||December 4, 2003||[[PlayStation 2]] |- | ''[[Gran Turismo 4]]''||December 28, 2004||[[PlayStation 2]] |- | ''[[Gran Turismo 4|Gran Turismo 4 Toyota MTRC Version]]''||||[[PlayStation 2]] |- | ''[[Gran Turismo 4|Gran Turismo 4 Toyota Prius Edition]]''||||[[PlayStation 2]] |- | ''[[Gran Turismo 4|Gran Turismo 4 Nissan 350Z Limited Edition]]''||||[[PlayStation 2]] |- | ''[[Tourist Trophy]]''||February 2, 2006||[[PlayStation 2]] |- | ''[[Gran Turismo HD]]''||December 24, 2006||[[PlayStation 3]] |- |[[Wipeout 2097]] |July 7, 2007 |[[PlayStation 3]] |- | ''[[Gran Turismo 5 Prologue]]''||December 13, 2007||[[PlayStation 3]] |- | ''[[Gran Turismo (PSP)]]''||October 1, 2009||[[PlayStation Portable]] |- |''[[Gran Turismo 5]]''||November 2, 2010||[[PlayStation 3]] |- | ''[[Gran Turismo 6]]''||December 6, 2013||[[PlayStation 3]] |- |''[[SEGA Super GT|Scud Race]]'' |July 4, 2016 |[[PlayStation 4]] [[Arcade]] [[Dreamcast]] [[Saturn|Sega Saturn]] [[Xbox One]] [[Nintendo Switch]] [[Windows 7]] |- |''[[House of the Dead Scarlet Down]]'' |September 2018 |[[Arcade]] [[PlayStation 4]] [[Xbox One]] [[Xbox Series X]] [[Nintendo Switch]] [[PlayStation 5]] |- |''[[Gran Turismo Sport]]'' |October 17, 2017 |[[PlayStation 4]] |- |''[[Gran Turismo 7]]'' |March 4, 2022 |[[PlayStation 5]] |} ===Other projects=== Polyphony Digital has also been involved in real life automotive projects. They have developed special versions of their Gran Turismo games for many car manufacturers as demonstrators for their cars. Nissan also commissioned them to design a special bodykit for their 350Z coupe, which first appeared in 'GT Concept: 2002 Tokyo - Geneva' as the "Nissan 350Z Gran Turismo Aero", later becoming the "Fairlady Z NISMO S-Tune Concept by GRAN TURISMO" in GT4. There was also a faster 'Z-Tune' version with minor styling revisions and 400PS. The S-Tune was later sold in real life by NISMO (NISsan MOtorsport) as a tuning package for existing owners. More recently, they were contracted to design the multifunction display on the new Nissan GT-R,<ref>[http://www.edmunds.com/insideline/do/Features/articleId=123066 Edmunds Inside Line: A Day in Germany With the GT-R Engineers]</ref> which displays performance information such as G-forces, acceleration opening, brake pedal pressure, steering angle, an "optimal gearshift map," to emphasize economical vehicle operation. When Nissan was looking for a company to develop the GT-R's user-friendly 'multi-function meter', the car maker says Polyphony was the obvious choice because of the simple menu systems applied to video games such as Gran Turismo. "If you think about the GT-R's multi-function meter with the g-force information and everything else, we wanted it to be very easy to read, very easy to use," says Nissan's global vice president of communications, Simon Sproule. "It's really about the logic of how video games work and their menu systems - which anyone can use - and then applying it to the car." <ref>[http://www.drive.com.au/Editorial/ArticleDetail.aspx?ArticleID=46084&IsPgd=0 Drive.com.au - Gran Turismo creators develop GT-R play station]</ref> == References == {{reflist}} ==External links== * [http://www.polyphony.co.jp/ Polyphony Digital] [[Category:Sony Computer Entertainment]] [[Category:Japanese video game companies]] [[Category:First-party video game developers]] [[Category:Video game developers]] [[Category:Gran Turismo series]] [[Category:Companies established in 1998]] [[Category:Triotech Amusement]]
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