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Quake II Engine
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Quake II Engine
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== Games using the ''Quake II'' engine == * ''[[Anachronox]]'' * ''[[Daikatana]]'' * ''[[Half-Life]]'' (Includes portions of ''[[Quake]]'' and ''Quake II'' source code) * ''[[Heretic II]]'' * ''[[Kingpin]]'' * ''[[Soldier of Fortune]]'' * ''[[SiN]]'' ==Ports== Ports of ''Quake II'' were released on [[1999]] on the [[Nintendo 64]] (ported by [[Raster Productions L.L.C.]] ) and [[PlayStation]] (ported by [[HammerHead Ltd.]]) [[games console|console]] platforms. In both cases, the core gameplay was largely identical; however, changes were made to the game sequence, and [[split-screen]] multiplayer replaced network or internet play. ''Quake II: Colossus'' (''Quake II'' with both official addons) was also ported to [[Linux]] by id Software and published by [[Macmillan Computer Publishing]] in 1999. [[Be Incorporated]] officially ported Quake II: Colossus to the [[BeOS]] to test their OpenGL acceleration in 1999, and provided the game files for free download at a later date - a Windows, Macintosh or Linux install CD was required to install the game, with the official addons being optional. {{Quake}} [[Category:Game engines]]
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