Ricochet Infinity | |
RicochetInfinity Box.jpg | |
Developer(s) | Reflexive Entertainment |
Publisher(s) | Reflexive Entertainment |
Designer | Designer Missing |
Engine | Engine Missing |
status | Status Missing |
Release date | July 31, 2007 (Microsoft Windows) |
Genre | Breakout Game |
Mode(s) | Single player, Multiplayer |
Age rating(s) | ESRB: Everyone (E) |
Platform(s) | Microsoft Windows |
Arcade system | Arcade System Missing |
Media | Download |
Input | Inputs Missing |
Requirements | Requirements Missing |
Credits | Soundtrack | Codes | Walkthrough |
Ricochet Infinity is the fourth installment in the Ricochet video game series by Reflexive Entertainment. Similar to the best selling titles before it (Ricochet Xtreme, Ricochet Lost Worlds and Ricochet Lost Worlds: Recharged it is another brick busting adventure. Similar to Atari's Breakout game, the purpose of each level is to destroy all of the bricks on the screen. All of the Reflexive Ricochet games have been far more stylized than Breakout. Unlike the other series, it has a Level Downloader to download created levels.
Another aspect of the game is to collect as many of the Golden Rings as you can. There are a maximum of five rings per level, and some can be a challenge. Some are well-hidden, and others are in plain view but may be difficult to access.
As new level sets appear each week, there is an "infinite" amount of gameplay available here.
Around the 7th of December 2017, the official website that hosted all user-made levels and the forums for both the Ricochet and the Big Kahuna series were permanently shut down because they were no longer sustainable to run.[1]
Powerups[]
Weapon/ Powerup | Power-up icon appearance | Use |
---|---|---|
Safety Bumper | Yellow curved Laser-like line |
This powerup with a yellow laser-like appearance keeps Ion Spheres from going out-of-bounds. It doesn't last long when you have a Laser ball, so you've got a choice to make! |
Extra Ion Sphere | Green Arrow pointing up | Gives one extra life or the Ion Sphere (the ball used in breaking the bricks) |
Slow | 2 counterclockwise yellow arrows | Makes the movement of the Ion Sphere slower or decreases its speed. |
Fast | 2 counterclockwise red arrows | Makes the movement of the Ion Sphere faster or increases its speed. |
Laser Blaster Gun | Gray Gun Icon with Green Background | Connects Laser Blasters to both sides of the ship. Unless you get another laser gun powerup, you may only shoot from one side at a time. |
EMP (Electro-Magnetic Pulse) | 4 Yellow Lights surrounding Center of power-up and with Green Background |
EMP Generator (Ion Sphere); EMP Charger (Ship); If the player presses the left mouse button, it will discharge the EMP and destroy all the bricks in the vicinity of the ball. However, the ion sphere will then lose its charge and must hit the ship's shield to recharge. |
Acid Ball | Green Acidic Ball Icon | Makes the Ion Sphere be in an acidic form that melts even indestructible bricks. |
Fire Ball | Yellow-brown Fire Ball icon | Turns the Ion Sphere into a ball of fire that could destroy any brick and the bricks around that brick, even if it is a multi-hit or indestructible one. |
Rail Ball | Black ball with blue lightning-shaped line | Turns the Ion Sphere into a blue-white ball that destroys almost every brick in its path, including multi-hit or indestructible bricks, without speeding up or slowing down. |
Normal Ship | Red Ship Icon | Restores the ship into its normal functions. Also removing any kind of weapon accepted by the ship. |
Freeze | Blue ship on a red background | Freezes your ship for 2.5 seconds. If you survive the freezing process, a survival bonus is added. |
Shield Shrinker | Red diamond with arrows going towards the center | Shrinks and shortens the ship's shield. |
Shield Expander | Blue diamond with arrows going outward towards the sides | Expands and lengthens the ship's shield. |
Small Ball | Red circle moving inwards | Shrinks the Ion Sphere. |
Normal Ball | Ion Sphere Icon | Restores the original Ion Sphere appearance |
Nuclear Beam | Yellow-black Nuke icon on a green background | When the left mouse button is clicked, this powerup will destroy almost all bricks in its path. |
Ball Generating Ball or Ball Generator | Four trapped Balls Surrounding center of power-up and with Green Background |
Makes the ball generate a "trapped ball" anytime it destroys a brick or collects a coin. Touch the trapped balls at the ship's deflector, it will become a normal ball. |
Laser Ball | Dark Grey Ball with Violet Dots and lasers coming out of it on Green Background |
Converts your Ion Sphere into a self-minded trigger-happy drone, that shoots purple laser beams at nearby bricks. The more laser ball powerups you get, the more rapidly the ion sphere shoots. |
Blossom | White-blue blossom on black background | Charges the Ion Sphere with destructive plasma that can be discharged in every direction from the ball when clicked. Also attaches a plasma charger to the ship. When the Ion Sphere is returned to the ship, the destructive plasma is recharged to the ball. |
Stinger Missile Launcher | 2 Missiles with green Background |
Enables the ship to shoot missiles that home in on nearby bricks. Like the laser gun, you can only shoot from one side at a time until you get another stinger missile powerup. Thereafter, more stinger missile powerups means that you may shoot multiple missiles from one side, or that the stinger missiles become more powerful. |
Meg-O Blaster Gun | 1 Bazooka ammo charge with green background | Enables the ship to shoot explosive bazooka charges that destroy a group of bricks. Like the laser gun or the Stinger Missile launcher, you can only shoot from one side at a time until you catch another Meg-O blaster powerup. Therefore, more of these powerups means that mutiple bazooka charges may be shot from one side, or the bazooka charges become more powerful. |
Ball Catcher | Blue Lightning-like catcher on Black Background |
Enables the ball to stick to the ship's deflector. The player must click the left mouse button to re-launch the ball. But if the player wishes to avoid catching the ball, the player can hold down the left mouse button. As long as the button is held down, the ball will bounce normally and not caught. |
3 Way Ball Split | Number 3 with 3 rotating cyan dots around it | One Ion Sphere multiplies itself by 3. |
8 Way Ball Split | Number 8 with 8 rotating cyan dots around it | One Ion sphere multiplies itself by 8. |
Sight Laser | Green laser with black background | The ball projects a harmless laser that shows exactly where it is going to go. |
Ship Helper | Black ship icon with yellow lines on the sides with a green background | Adds bumpers to the sides of the ship. Unlike the Safety Bumper, these bumpers move along with the ship and can be hit a lot of times. |
Ship Specialty | Black ship with yellow star on a light blue background | Activates a ship's specialty. Every ship has its own specialty, which can be read about in the main menu of the game. This power up changes what it does depending on what ship you are using when you pick it up. |
Lightning Ball | Yellow lightning symbol on green background | Makes the Ion Sphere become a ball of the electricity, which discharges at the brick closest to it. Catch up to five of those powerups and the distance of the electrical zap increases. |
Probe | Purple-pink oval with white dot | Attaches a Probe charger to your ship and a probe to every ship you have. When clicked, the probe is released from the ball towards your ship, destroying almost every brick in between. |
Bomb | Black bomb with red line | If caught, destroys your entire ship, losing a life. If destroyed by a ball or a gun, awards 500 to 1,000 points. |
External links[]
- Official Reflexive Entertainment site
- Official Ricochet Infinity site
- Official Announcement
- Ricochet Infinity Gameplay Trailer at GameTrailers.com
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Ricochet Infinity