|Subsidiary of Rockstar Games|
|Bully, Max Payne 3|
Rockstar Vancouver was a video game studio located in downtown Vancouver, British Columbia. Rockstar Vancouver released Bully, a controversial title exclusively for the PlayStation 2 on October 17, 2006. Rockstar Vancouver employs 75 people and develops action titles exclusively for Rockstar Games.
The studio closed in mid 2012 after being merged with Rockstar Games Toronto.
History[edit | edit source]
Barking Dog Studios founded in May 1998 by Brian Thalken and several former employees of Radical Entertainment. Barking Dog, with publishing assistance by Sierra Studios, moved on to produce a sequel to the 1999 PC Magazine Game of the Year Homeworld entitled Homeworld: Cataclysm. Homeworld had been developed by Relic Entertainment but Sierra chose instead to use Barking Dog to develop the game.
Barking Dog was also retained by Valve Software to develop the Beta-5 version beta of the popular first-person shooter Counter-Strike. Their legacy can be seen on the Counter-Strike map de_train where their cartoon dog logo can be seen on the side of a railcar.
In late 2011, Rockstar Games confirmed Vancouver would be closing. The company officially closed in Summer 2012. This was met with very negative reaction from fans of Bully, who said this may of squashed their chances of a long awaited sequel. However later, Dan Houser stated the game is still a possiblity regardless of the studios closure.
Games[edit | edit source]
as Barking Dog Studios
- Homeworld: Cataclysm (2000) (PC)
- Counter-Strike (2000) (PC) (Various maps) (with Valve Software)
- Global Operations (2002) (PC)
- Treasure Planet: Battle at Procyon (2002) (PC)
as Rockstar Vancouver
- Bully (video game) (2006) (PlayStation 2)
- Bully: Scholarship Edition (2008) (Xbox 360, PC, Wii) (with Rockstar New England and Rockstar Toronto)
- Max Payne 3 (2011) (Xbox 360, PlayStation 3, PC)
References[edit | edit source]
[edit | edit source]