Codex Gamicus
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Shariki.jpg
Developer(s) Eugene Alemzhin
Publisher(s) Publisher Missing
Designer Designer Missing
Engine Engine Missing
status Status Missing
Release date 1994
Genre Puzzle game
Mode(s) Single-player
Age rating(s) Ratings Missing
Platform(s) PC (DOS, Windows)
Arcade system Arcade System Missing
Media Media Missing
Input Inputs Missing
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Shariki (Russian: Шàрики) is a puzzle game by Russian programmer Eugene Alemzhin, developed for DOS in 1994. The goal of the game is to gain progressively higher scores by matching three or more balls of the same color in line (vertical or horizontal). These balls then explode and a new ones appear in their place. The game is over when no more combinations are possible in the game field.

Remakes[ | ]

Original game mechanics from DOS version was used in some remakes, that was collected on game fan-site

Clones[ | ]

Shariki proved to be a very influential game and eventually many games that closely matched its mechanics arose.[1] Collectively known as "match three" games, these all revolve around the mechanic of creating a three-in-a-row line of identical pieces. They include:

References[ | ]

  1. Shariki on Casual Games Wiki (English). Retrieved on 2008-11-13

External links[ | ]

Template:Puzzle-videogame-stub

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