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Sid Meier's Civilization IV: Beyond the Sword
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Sid Meier's Civilization IV: Beyond the Sword
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===New scenarios=== The expansion delivered 11 new scenarios. Some were developed by the fan community,<ref name=BTS1 /> and were critically well received.<ref>{{Cite web|url=http://www.computerandvideogames.com/article.php?id=169292|title=Civilization IV: Beyond the Sword Review|work=CVG|quote=Rounding out BtS is a selection of mods and scenarios. Some are the best of the mod scene, others Firaxis designs. Sadly for Firaxis, it's the already existing mods that shine - the excellent fantasy-set Fall from Heaven, the intriguing, history-following Rhye's and Fall of Civilization, and WWII: The Road to War.}}</ref> The following scenarios are included.<ref name=gamearena1 /><ref name=CFC_post2>{{Cite web|url=http://forums.civfanatics.com/showpost.php?p=5496896&postcount=6 |title=Civilization Fanatics' Forums - View Single Post - BTS to include Fall from Heaven? |publisher=Forums.civfanatics.com |date=2007-05-30 |accessdate=2009-12-14}}</ref><ref name=CFC_thread7>{{Cite web|url=http://forums.civfanatics.com/showthread.php?t=224790 |title=BtS: The Twelve Scenarios/Mods - Civilization Fanatics' Forums |publisher=Forums.civfanatics.com |date= |accessdate=2009-12-14}}</ref><ref name=CFC_post3>{{cite web|url=http://forums.civfanatics.com/showpost.php?p=5497552&postcount=214 |title=Civilization Fanatics' Forums - View Single Post - Civ IV: Beyond the Sword Info Center |publisher=Forums.civfanatics.com |date=2007-05-30 |accessdate=2009-12-14}}</ref><ref name=PCIGN15>{{Cite web|last=Butts |first=Steve |url=http://pc.ign.com/articles/801/801206p1.html |title=IGN: Pre-E3 2007: Civilization IV: Beyond the Sword |publisher=Pc.ign.com |date= |accessdate=2009-12-14}}</ref> ====Afterworld==== This single player scenario was designed by [[Firaxis]]' Tim McCracken featuring a [[Science fiction]]/[[Horror fiction|Horror]]/[[Role Playing Game]] theme where a team of "Gravebringers" are sent to a world inhabited by human robots to retrieve research. In this squad based tactical scenario the player must fight against [[zombies]] and the [[undead]]. This scenario is also unusual in that it does not contain many aspects of Civilization IV like leaders, cities or technologies.<ref name=gamearena1 /><ref name=firaxis_afterworld>{{Cite web|url=http://www.firaxis.com/games/game_bts_afterworld.php |title=Firaxis Games: Games: Sid Meier's Civilization IV: Beyond The Sword |publisher=Firaxis.com |date=2009-07-23 |accessdate=2009-12-14}}</ref> ====Broken Star==== [[Russia]] is divided, and a civil war is coming. To unite the Motherland the player may purchase military units from the U.S. or promotion upgrades from the Chinese Black Market; conscript the Russian people or bribe enemy forces; or even deploy the ultimate in doomsday weaponry, the [[nuclear bomb]].<ref name=gamearena1 /> ====Charlemagne's Wars==== This scenario is based on the wars fought by Frankish king and later emperor [[Charlemagne]] in Europe during the late eighth and early ninth centuries. The scenario introduces a bevy of Medieval units such as the Mounted infantry and Supply Train. Players gain favor from Rome by spreading Christianity and destroying Islam. When a player gains enough favor he/she may be rewarded with the powerful Papal Pikeman <ref name=PCIGN10>{{Cite web|last=Adams |first=Dan |url=http://pc.ign.com/articles/792/792037p2.html |title=IGN: Civilization IV: Beyond the Sword Preview |publisher=Pc.ign.com |date= |accessdate=2009-12-14}}</ref> ====CIV Defense==== In CIV Defense, Civilization IV becomes a single player [[tower defense]] in which players start with a small amount of cash to buy an advanced start and to get a single city going before the game starts. The player is confronted with 20 waves of enemies who try to capture their cities. Between each wave of attacks, the player receives gold for each city that survives, using it to acquire new units, cities and technologies.<ref name=PCIGN15 /> ====Crossroads of the World!==== A late medieval age scenario where the player carves out a fortune from the riches of fourteenth-century Africa, Arabia, and Persia. Victory is achieved by trading, betraying, and battling one's way towards control of the Crossroads of the World.<ref name=gamearena1 /> ====Fall from Heaven: Age of Ice==== A plot-heavy fantasy scenario set in the world of Erebus, home of the popular ''[http://www.civfanatics.com/ffh Fall from Heaven]'' public mod<ref name=PCIGN11>{{Cite web|last=Butts |first=Steve |url=http://pc.ign.com/articles/796/796807p1.html |title=IGN: Fall from Heaven: Age of Ice |publisher=Pc.ign.com |date= |accessdate=2009-12-14}}</ref> and made in cooperation with Firaxis staff and members of the mod team. The scenario begins 350 years into the Age of Ice. Mulcarn, the God of Winter, reigns and the world is little more than a frozen wasteland ravaged by blizzards. Mankind has lost the knowledge gained during the previous age and has broken into small tribes fighting for survival. The player controls Kylorin, an ageless hero, who needs to recover the pieces of the legendary sword "The Godslayer", and defeat Mulcarn with it. ====Final Frontier==== The Final Frontier space scenario adapts ''Sid Meier's Civilization IV'' into space with a brand new tech tree, units and terrain. The sides are different extrasolar colonies that have now lost contact with Earth. Over the course of the scenario, clues about what happened to humanity's home planet are revealed. The focus is not on building cities, but colonizing entire star systems.<ref name=Eurogamer2>{{Cite web|author=Richard Melville |url=http://www.eurogamer.net/article.php?article_id=76804&page=2 |title=Civilization IV: Beyond The Sword Preview // PC /// Eurogamer |publisher=Eurogamer.net |date=2007-05-25 |accessdate=2009-12-14}}</ref> ====Gods of Old==== Gods of Old is the standard game, based on principles of [[Sumeria]]n religion. Each of the seven Ancient Sumerian gods in the game has a special ability and can unleash calamities such as earthquakes and floods.<ref name=BTS1 /> ====Next War==== A futuristic sci-fi scenario with clone armies and mechanized units set in the 2050s C.E.. This scenario is available as an expansion on the Epic game as well as being a standalone scenario. The World is divided into four huge empires: The Pan-Asiatic People Co-Operative-led by The Glorious Leader (Qin Shi Huang) (China, Japan, Siam and East Russia), America Inc.-led by Mr. Big (George Washington) (North America, Britain, New Zealand and Australia), The Great Southern Empire-led by The Lady (Hatshepsut) (Africa, Middle East and South America) and Europa-led by His Excellency (Alexander the Great) (Europe, Algeria, Turkey and West Russia). You can also build Biological Bombs to destroy other empires and Nuclear bombs to do even more damage.<ref name=gamearena1 /><ref>[http://polycast.apolyton.net/modcast/season1/episode06.mp3 ]{{Dead link|date=December 2009}}</ref> ====[[Rhye's and Fall of Civilization]]==== Nearly all standard civilizations available in ''Beyond the Sword'' are made available to play in their proper geographic and historical locations. Features such as dynamic historical city names, unique historical victories, and the new stability system enhance both the historical feel and the game play. Scripting of the AI encourages the world to develop in a similar path to real history, yet with an element of unpredictability to keep the game fresh.<ref name=gamearena1 /> ====World War II: Road to War==== Play as the Allies or Axis in the [[European Theater]] starting in either 1936 or 1939 or the [[Pacific Ocean theater of World War II|Pacific Theater]] starting in 1936 of the [[Second World War]]. Some of the countries playable are Germany (Vice Chancellor Von Papen), Japan (Admiral Yamamoto), The United States (President Roosevelt), France (De Gaulle), Great Britain (Churchill), and the USSR (Stalin).<ref name=gamearena1 /><ref>{{cite web|url=http://rtw.apolyton.net/ |title=Dales Civilization IV Mod Site! |publisher=Rtw.apolyton.net |date=2008-08-01 |accessdate=2009-12-14}}</ref>
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