Codex Gamicus
Space Empires: Starfury
Developer(s) Malfador Machinations
Publisher(s) Shrapnel Games
status Status Missing
Release date October 2, 2003 (NA)
Genre Action
Mode(s) Single-player
Age rating(s)
Platform(s) Windows XP
Arcade system Arcade System Missing
Requirements Pentium 500MHz processor, 32 MB RAM, 1024x768 or higher screen resolution, 16 bit color display, DirectX 7.0 or higher, 400 MB hard disk space
Credits | Soundtrack | Codes | Walkthrough

Space Empires: Starfury is an action video game developed by Malfador Machinations and published by Shrapnel Games on October 2, 2003.


In a departure from previous Space Empires games, players control a single spaceship as opposed to a fleet. Gameplay involves travelling between planets, accepting missions and upgrading the spaceship with new weapons. The game features three dimensional graphics, but movement is restricted to two dimensions.[1]


Space Empires: Starfury is the first game developed by Malfador Machinations to use three dimensional graphics. The game was initially planned as the combat engine for Space Empires V, but it was decided that it was not "deep" enough for that purpose. Instead, the game evolved into a single-ship game based in the Space Empires universe.[2]


  1. Ceradsky, Tim (2003-10-26). Space Empires: Starfury Review. GameZone. Retrieved on 2008-04-29
  2. Arevalo, Eric. Interviews: Space Empires: Star Fury. Just RPG. Retrieved on 2008-04-30