Codex Gamicus
Developer(s) Peninsula Gameworks
Publisher(s) Velocity Development
Engine Custom
status Status Missing
Release date 1991
Genre Vehicle simulation game
Mode(s) Single player, Multiplayer
Age rating(s) N/A
Platform(s) Macintosh; later versions also for Microsoft Windows, Super NES, and iPhone
Arcade system Arcade System Missing
Media 3.5 floppy
Input Keyboard, mouse
Credits | Soundtrack | Codes | Walkthrough

Spectre was a computer game for the Apple Macintosh, developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development. It was a 3D tank battle reminiscent of the arcade game Battlezone, and was one of the first multiplayer network games. Later games in the series were released for the PC and Nintendo Super NES, with Spectre VR being named to a number of lists of best video games[citation needed].


The goal of the game was to drive the tank around the playfield, collecting ten flags by driving over them, while avoiding obstacles (including rotating windmills) and the shots of computer-generated enemy tanks.

The game supported multiplayer operation over an AppleTalk network. Each player used a single Mac, but the other players were depicted as enemy tanks.


A sequel, Spectre Supreme, was released in late 1993.

The original Spectre is often confused with the 1994 Spectre VR, an enhanced network-oriented version of the game. It and Spectre Supreme were also available for PC-compatible computers, but only Spectre was available for the Nintendo Super NES video game console.

The original Spectre was also released as Spectre Classic in the late 1990s.

On May 21, 2010, Brilliant Bytes Software released Spectre 3D for the Apple iPhone, iPod Touch, and iPad. This version includes levels from Spectre Classic and Spectre VR, four multiplayer games including Arena, Capture the Flag, Flag Rally and Base Raid, adds 3D visuals, and Bluetooth, Internet and WiFi multiplayer support for up to 16 players. Dedicated hosted servers are also available for online play.


The game was reviewed in 1992 in Dragon #184 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[1]


  1. Lesser, Hartley, Patricia, and Kirk (August 1992). "The Role of Computers". Dragon (184): 57–64. 

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