Codex Gamicus
Advertisement
Spelunky
Spelunky.jpg
Developer(s) Derek Yu
Publisher(s) Independent
Designer Designer Missing
Engine Game Maker
status Status Missing
Release date December 21, 2008
Genre Genre Missing
Mode(s) Single player
Age rating(s) Ratings Missing
Platform(s) Windows
Arcade system Arcade System Missing
Media Download
Input Keyboard, gamepad
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Spelunky is an action adventure game centered around the exploration of a series of caves while collecting treasure, saving damsels in distress, and dodging traps. Spelunky draws heavily from La Mulana and Spelunker for its visual styling, character design, gameplay elements and general mechanics, and adds elements from the roguelike genre,[1] using randomly-generated levels, being a dungeon crawl, lacking any savepoints, having frequent and easy deaths, and having discovery mechanics. It draws equally from the 2D platformer genre,[1] including real-time interactions with enemies. Version 1.0 was released on 1 September 2009, along with confirmation that the game would be coming to Xbox Live Arcade.[2] The source code was released on December 25, 2009, along with Version 1.1.

Sources[]

Other Versions[]

After the game code was open-sourced, the community made several variations. The major ones include Black and White Spelunky, Tastes Like Spelunky. Shopkeeper Spelunky, Basketball Spelunky, Spelunky Potion Mode, and Crowded Spelunky.

References[]

  1. 1.0 1.1 One Life Left. Matthew Kumar "Best Worst Games you've Never Played". No. 91, season 4. 39:30 minutes in.
  2. http://www.spelunkyworld.com/, Official webpage. Retrieved 2010-03-26.

External links[]

fr:Spelunky

Template:Roguelike-stub

Advertisement