Spore: Galactic Adventures
The US version of the game was released on June 23, 2009. The European version was released on June 26, 2009.
Gameplay[edit | edit source]
The main feature added to the game is the Adventure Creator. This Creator allows players to create various missions, which are then populated into the Space stage in a manner similar to the other content created in the original game. Players add elements to the adventure by dragging them from a menu and dropping them into the world. Creatures, vehicles and buildings created using the game's other editors can be selected and placed throughout the world. The player can also set creatures' behaviours from aggressive to friendly, and add speech bubbles. In addition, fixed objects from the previous stages of Spore, as well as game play objects, such as bombs or teleports, can be added to the game. Players can select a range of special effects and drop them into the level. Sounds can be added to the game in the same manner, although new sound files cannot be added to the game. A complexity meter exists to prevent too many objects being dropped into the game.
Complementing the Adventure Creator is the Planet Creator, which is accessed from within the Adventure Creator. Players select a pre-built planet and then edit it in a manner similar to the Adventure Creator. Elements such as temperature and atmospheric density can be adjusted using sliders. The planet's terrain is modified using terrain stamps, which are dragged and dropped from the interface. Like the Adventure Creator, a complexity meter exists to prevent too many elements being used to create the planet.
The expansion also adds a Captain Outfitter, which allows the player to modify their Space stage creatures by giving them different social tools, weapons, and gear. They are then able to beam down their captains to specialized planets that have missions on them. Missions are greatly varied and may require a range of different tools. RPG-elements also exist in the game, in that captains earn points from missions and are able to level up.
Adventure mode[edit | edit source]
Players can now take their space captains on adventures, with each adventure having a specific goal to complete. There are a variety of adventure types, such as saving a planet from the Grox or helping a famous pop star get to his show on time. Completing each adventure awards the space captain experience points much like an RPG and allows the player to choose a piece of equipment for their space captain. As a space captain gains more and more experience it gets new better titles (determined by his empire's beliefs) such as "Thug", "Profiteer", or "Gatherer". These titles are based on the Captain's archetype.
Development[edit | edit source]
A space-based expansion pack was first announced mid-October 2008 alongside the Creepy & Cute Parts pack. On June 9, 2009, the Spore website was redesigned to prepare for Galactic Adventure
Reception[edit | edit source]
Spore Galactic Adventures gained generally positive reviews according to Metacritic.com. It was praised for its adventure creator which was seen as complex yet easy to use.
Other Games/Expansion Packs[edit | edit source]
- Spore Creature Creator (2008, PC) – The creature creator element of Spore, released prior to the full game.
- Spore (2008, PC)
- Spore: Galactic Edition - Special edition of Spore
- Spore Creepy and Cute - Parts Pack
- Spore Galactic Adventures (2009, PC) - Expansion pack
- Spore Creatures (2008, DS)
- Spore Origins (2008, Mobile phone)
- Spore Hero (2009, Wii)
- Spore Hero Arena (2009, DS)
References[edit | edit source]
- Spore: Galactic Adventures Preview, IGN.com, January 22, 2009.
- Take Your Creature From Zero To Galactic Hero, spore.com
- Spore Expansion: Galactic Adventures, sporedum.net
- Dobson, Jason (May 12th 2009). EA officially details Spore Hero, Spore Hero Arena. joystiq.com. Retrieved on 2009-06-07