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Square Co. Ltd.
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Square Co. Ltd.
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=== In Japan === [[File:disk original group logo 2.png|right|Disk Original Group logo]] The Disk Original Group (DOG) was a union formed of no less than seven Japanese video game companies: Square Co., Ltd., [[Micro Cabin]], [[Thinking Rabbit]], [[Carry Lab]], [[System Sacom]], [[XTALSOFT]], and [[HummingBirdSoft]]. Founded July 14, 1986, Square took the lead of this promising alliance to produce games on the [[Famicom Disk System]]. Because Square headed DOG, all DOG titles were published under the name Square. In reality, however, Square only produced a few of the eleven games published under the DOG label. In general, the games were commercial failures. [[DigiCube]] was established in February 1996. It was formed to market and distribute games and related merchandising (toys, books, music, etc.) in Asia. It declared bankruptcy in October 2003. Escape, Inc. was established in 1998. They developed the racing game ''[[Driving Emotion Type-S]]''. Square Visual Works (CG studio), Square Sounds (sound studio), Squartz (quality assurance) and Square Next were all founded in June 1999. All were subsequently absorbed into Square Co., Ltd. in 2001 and 2002. [[Quest Corporation]] was an independent software development studio established in July 1988, best known for the ''[[Ogre series|Ogre Battle]]'' series. Several team members, including Yasumi Matsuno, Hiroshi Minagawa and Akihiko Yoshida, left Quest in 1997 to join Square, where they worked on several titles for the Sony [[PlayStation]], including ''[[Final Fantasy Tactics]]'' and ''[[Vagrant Story]]''. In June 2002, Quest was purchased by Square.<ref>{{cite web|url=http://gameboy.ign.com/articles/362/362710p1.html|title=Square Completes Acquisition of Quest|date=2002-06-19|work=[http://gameboy.ign.com/ IGN Game Boy]|accessdate=2005-01-18}}</ref> {{nihongo|The Game Designers Studio, Inc.|株式会社ゲームデザイナーズ・スタジオ|kabushiki-gaisha geimudezainaazu sutajio}} was [[shell corporation]] founded by Square to create video games for the [[Nintendo GameCube]], even though Square had an exclusive deal with [[Sony Computer Entertainment]] to create games only for [[PlayStation (series)|PlayStation consoles]]. To evade that deal, Square held only 49% of the shares while [[Akitoshi Kawazu]], head of Square’s ''Product Development Division 2'', held 51%. The formation of a new company also made it possible to take advantage of Nintendo’s ''Q fund'' for new game developers who develop for GameCube. Game Designers Studio only released a single game, ''[[Final Fantasy Crystal Chronicles]]''. ''Final Fantasy Crystal Chronicles'' was [[de facto]] developed by Square Enix’s ''Product Development Division 2''. Publishing was done by [[Nintendo]]. Square merged with [[Enix]] and formed Square Enix while ''Crystal Chronicles'' was in development. Square Enix later acquired 100% of Game Designers Studio and renamed the new subsidiary to SQEX Corporation. After the takeover of [[Taito Corporation|Taito]] in 2005, Square Enix merged SQEX with Taito and renamed the new subsidiary to ''Taito Corporation'' in March 2006.
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