Star Wars: Battlefront II is a first-person shooter/third-person shooter (interchangeable) video game developed by Pandemic Studios and LucasArts, and released in North America on November 1, 2005, for Microsoft Windows, Xbox, PlayStation Portable, and the PlayStation 2. There are several differences between Star Wars: Battlefront II and the original Star Wars: Battlefront, such as playable Jedi characters, new unit classes, space battles, and story campaigns, as well as Episode III content. The release date coincided with the release of Revenge of the Sith on DVD.
Star Wars: Battlefront II expands upon the original game's single-player experience with mission-based objectives drawn from Star Wars Episodes II through V. It is a story-based campaign which revolves around the 501st Legion as the unit evolves from the Old Republic clone troopers to Imperial stormtroopers. The storyline spans more than 16 new locations, many from Star Wars Episode III: Revenge of the Sith, including volcanic Mustafar and the space battle above Coruscant. Many maps that came from the original Battlefront were edited and improved, like the Naboo battlefield. Also included are battles from the original trilogy, such as fights aboard the Tantive IV, Princess Leia's blockade runner, shown immediately at the beginning of Star Wars Episode IV: A New Hope.
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