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Star Wars: Dark Forces
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Star Wars: Dark Forces
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==Weapons== In common with most FPS games, Dark Forces features a range of weapons that utilise different kinds of ammunition. In early missions, the player has access to simple weapons such as the stormtrooper rifle, but as the game progresses increasingly powerful guns become available, including a mortar gun and a concussion rifle (which is Dark Forces' version of the BFG). The game also features throwable grenade-like thermal detonators and anti-personnel mines. Notably, Dark Forces was one of the first FPS games to implement alt-fire modes for the game's weaponry. Although there is no lightsaber in Dark Forces (since Kyle Katarn was not yet a Jedi), much disappointed discussion over this omission may have shifted the direction of the sequel to chronicle Katarn's rise as a Jedi. Oddly, many of the Dark Forces weapons have not shown up elsewhere in the Star Wars universe; game designer Justin Fisher admitted that weapons like the Bryar laser pistol and Packard mortar gun were named after his personal favorites, such as 1950s Packard automobiles. *''Fists'': In an emergency, Kyle can rely on his fits for combat. The fists have a low rate of fire, low damage, and no range, but they do not require any sort of ammunition. *''Modified Bryar Pistol (Blaster Pistol)'': Kyle's Bryar blaster pistol is modified to have increased range and accuracy. This weapon is very accurate, but has a low rate of fire and low damage. Each shot consumes one energy unit. *''Stormtrooper Laser Rifle (Blaster Rifle)'': The standard issue weapon for all Imperial stormtroopers, the blaster rifle (more specifically a Blastech E-11) has a fairly high rate of fire and deals more damage than the blaster pistol. However, it is not as accurate over long distances. The blaster rifle consumes two energy units per shot. *''Thermal Detonator'': The thermal detonator is a thrown grenade-style weapon which explodes and does significant damage in a small radius. Holding the trigger increases the distance the detonator will be thrown. In primary fire, the grenades explode on contact. '''Secondary Fire''': The detonator is set on a short timer, useful for bouncing or rolling. *''Imperial Repeater Gun (Autogun)'': The repeater is an automatic weapon with low damage offset by a high rate of fire. The repeater retains fair accuracy over distance. Its primary fire uses one power cell unit per shot. '''Secondary Fire''': Fires a trio of shots in a triangle formation. Higher damage, lower rate of fire, and consumes 3 power cell units per shot. *''Jeron Fusion Cutter'': The fusion cutter is a powerful weapon with a low rate of fire. It has fair accuracy and uses one power cell unit per shot. '''Secondary Fire''': Fires one shot from each of the four barrels. Uses eight power cell units. *''I.M. Mine (Claymore)'': The mines are powerful explosives that are placed on the ground. The primary fire mode drops the mine with a three second fuse. '''Secondary Fire''': Drops a mine set on proximity mode. This will explode when something (including the player) gets too close. *''Packered Mortar Gun'': The mortar gun lobs powerful explosive shells which explode on contact. These shells are less powerful than thermal detonators but fire faster. The mortar gun uses one shell per shot. *''Stouker Concussion Rifle'': The concussion rifle is a strong and accurate weapon that is useful for engaging multiple enemies. The concussion rifle fires invisible bullets of ionized air which explode on contact - the end result is a blue explosion at the location of a targeted enemy. If multiple enemies are in front of the player, the rifle can hit two of them with separate explosions. The explosions deal [[splash damage]] which is dangerous to the player. The concussion rifle uses four power cell units per shot. *''Assault Cannon'': The assault cannon is a very powerful weapon which uses its own ammunition, plasma cells. The cannon has a moderate rate of fire and decent accuracy. Each shot uses one power cell. '''Secondary Fire''': Fires a rocket which travels in a straight line and explodes on contact. Deals splash damage. Each shot uses one rocket. ===Characters=== *[[Jan Ors]] – Jan acts as Kyle’s mission commander for most of the game and pilots his ship the ''[[Moldy Crow]]''. *[[Mon Mothma]] – impressed by Katarn's success in obtaining the Death Star plans, the Rebel Alliance's leader solicits Katarn’s services against Mohc and his army of Dark Troopers. *[[Crix Madine]] – General Madine, who would eventually play a prominent role in the build up to the [[Battle of Endor]], defects to the [[Rebel Alliance]] with Katarn’s help during the Dark Forces campaign. *Moff Rebus – An Imperial weapons specialist who developed the weapons used by the Dark Troopers. *[[Jabba the Hutt]] – The crime lord’s services are employed by General Mohc, leading to a confrontation with Katarn. *[[Darth Vader]] – Vader oversees Mohc’s project and appears in numerous cutscenes during the game.
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