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Starflight
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Starflight
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==Trivia== *The original Starflight took the equivalent of 15 man-years to develop. *When it was originally released, Starflight came with the game disk, a printed Starmap, an instruction book, and several versions of the game (the [[DOS]] and [[Amiga]] versions) also included a decoder wheel, which had a row of planet names, objects, and races. Whenever the player was about to launch from Starport, the computer would ask for a code in regards to turning the dial a certain way and asking for a number in the alien races section. If the player didn't have the wheel or gave the incorrect number the computer asked for, they would find themselves surrounded by Interstel police at one point, and they could be blown to pieces and the game would end if they couldn't escape the cops or provide the correct code! *The [[Sega Genesis]] version's instruction book also has a short story set in the Starflight universe written by award-winning sci-fi author Robert Silverberg. The story isn't a cluebook of any kind (a totally separate one is included at the end of the instruction book), but rather was inspired by Silverberg's experience with the game and tells of a crew with their problems with exploring, dealing with the Thrynn, and their remarkable discovery at the end.
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