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{{SeriesInfobox | designer = Hubert Cater | developer = Fury Software | publisher = Battlefront.com | genre = Turn-based strategy }} '''''Strategic Command''''' is a series of computer [[video games]] developed by Fury Software and published by [[Battlefront.com]]. Since the premiere of ''[[Strategic Command: European Theater]]'' in 2002, four titles and two expansion packs were released, with the fourth game, ''[[Strategic Command WWII Global Conflict|Global Conflict]]'', debuting in 2010.<ref name=globalconflict>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=232&Itemid=360 |year= |title= Strategic Command WWII Global Conflict Overview|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> ''Strategic Command'' games are [[turn-based strategy|turn-based strategies]] set in [[World War II]] (except of the ''[[Strategic Command 2: Blitzkrieg#Expansion packs|Patton Drives East]]'' expansion pack). The first two games took place in the [[European Theatre of World War II]], while the third one focused on the [[Pacific War|Pacific Theatre]]. The fourth game takes place on a map of the whole world.<ref name=globalconflict /> Except of the first title (which featured a [[hex map]]), the games are played on maps divided into squares ("tiles"), with the player assuming control over either [[axis powers|Axis]] or [[Allies of World War II|Allied]] states of World War II. ==Common elements== ''Strategic Command'' games are all [[turn-based strategy|turn-based strategies]], set in [[World War II]] (except of the ''[[Strategic Command 2: Blitzkrieg#Expansion packs|Patton Drives East]]'' expansion pack of ''[[Strategic Command 2: Blitzkrieg|Strategic Command 2]]'', which also features post-war campaigns and scenarios).<ref name=SC2PattonOverview>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=157&Itemid=215 |title=Strategic Command 2: Patton Drives East overview|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> In campaigns, the player controls all of either [[axis powers|Axis]] or [[Allies of World War II|Allied]] states. The most important fraction of the game is commanding the military units, but the player also controls the research of technologies and diplomatic relations. Neutral states may join the war in certain circumstances (for example, in ''European Theater'', Spain may become an Axis state, if other Axis powers first manage defeat the United Kingdom),<ref name=SC1faq>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=70&Itemid=248 |title=Strategic Command: European Theater|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> or when one side directly declares a war against them. Apart from campaigns β in which the game takes place on a whole [[theater (warfare)|theatre of war]] β ''Strategic Command'' series also feature scenarios taking place on smaller maps,<ref name=SC2Bfeatures>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=75&Itemid=119 |title=Strategic Command 2: Blitzkrieg features|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> and portraying only single events, such as [[Operation Market Garden]] or the [[Turkish invasion of Cyprus|1974 war on Cyprus]]. Since ''Strategic Command 2'', weather and diplomatic pressure are modeled in the games.<ref name=SC2Bfeatures /> Using diplomatic pressure, the player may eventually persuade a neutral country to either join the war on his side, or to prevent it from becoming his enemy.<ref name=SC2Bfeatures /> ==Games== The first game in the series, ''Strategic Command: European Theater'', was released in 2002. It was the only ''Strategic Command'' game taking place on a [[hex map]], with one hexagon representing 50 miles of terrain.<ref name=SC1features>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=68&Itemid=111|title=Strategic Command: European Theater features|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> The game featured six campaigns, all taking place on the same map, but with different starting dates. Creating fan-made campaigns was also possible.<ref name=SC1features /> The player could choose the neutral states to act "random", "historical" or "neutral".<ref name=SC1faq>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=70&Itemid=248|title=Strategic Command: European Theater FAQ|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> With the "random" option, neutral states may decide to join the war depending on current situation, while "historical" means joining the war on an exact, historical date, regardless of the circumstances (for example, the USA will always become an Allied country on December 8, 1941). With the "neutral" option, those states won't join the war, unless it will be directly declared against them.<ref name=SC1faq /> ''Strategic Command 2: Blitzkrieg'', released in 2006, was the first game in the series using maps divided into squares (or "tiles"), once again focusing on the European Theater of World War II (although a free "Global War" campaign was later added with a patch).<ref name=SC2Bfeatures /> Unlike the previous installment, ''Blitzkrieg'' features not only campaigns taking place on the map of whole Europe and Atlantic Ocean, spreading from 1939 until the end of the war, but also scenarios played on smaller maps, such as [[Battle of Kursk]] or [[Battle of the Bulge]].<ref name=SC2Bfeatures /> Diplomacy and weather conditions were also added to the game.<ref name=SC2Bfeatures /> This time, creating not only fan-made campaigns, but also custom maps was possible.<ref name=SC2Bfeatures /> Two [[expansion pack]]s were released: ''Weapons and Warfare'' and ''Patton Drives East''. The first one added new terrain types, roads and rail lines to the game,<ref name=SC2WaWFeatures>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=149&Itemid=206|title=Strategic Command 2 Weapons and Warfare features|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> while the second one included new campaigns and scenarios, some of them post-World War II or fictional, including the titular "Patton Drives East", which portrays a hypothetical conflict between the US and USSR following the defeat of Nazi Germany.<ref name=SC2PattonFeatures>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=157&Itemid=2156|title=Strategic Command 2 Patton Drives East features|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> ''[[Strategic Command WWII Pacific Theater]]'', which premiered in 2008, was the first game in the series not taking place in Europe, instead focusing on Asia and the Pacific Ocean theatre of World War II.<ref name=SC2PacificFeatures>{{Cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=207&Itemid=301|title=Strategic Command WWII Pacific Theater features|publisher=[[Battlefront.com]]|accessdate=2009-12-12}}</ref> The game also introduced more advanced options for controlling [[aircraft carrier]]s and [[submarine]]s.<ref name=SC2PacificFeatures /> The newest game, ''[[Strategic Command WWII Global Conflict]]'', was released in 2010.<ref name=globalconflict/> It takes place on a map of the whole world.<ref name=globalconflict/> ==Reception== <div style="font-size: 90%;float:right;border-left:1em solid white"> {| class="wikitable" |+'''Aggregate review scores'''<br /><small>''As of December 12, 2009.''</small> !Game ![[Game Rankings]] ![[Metacritic]] |- |''[[Strategic Command: European Theater]]'' |style="text-align:center"|67%<ref name=SC1GR> {{Cite web|url=http://www.gamerankings.com/pc/561957-strategic-command-european-theater/index.html |title=Strategic Command: European Theater|publisher=[[Game Rankings]]|accessdate=2009-12-12}}</ref> |style="text-align:center"|70%<ref name=SC1MC>{{Cite web|url=http://www.metacritic.com/games/platforms/pc/strategiccommandeuropean |title=Strategic Command: European Theater|publisher=[[Metacritic]]|accessdate=2009-12-12}}</ref> |- |''[[Strategic Command 2: Blitzkrieg]]'' |style="text-align:center"|62%<ref name=SC2BGR>{{Cite web|url=http://www.gamerankings.com/pc/932505-strategic-command-2-blitzkrieg/index.html |title=Strategic Command 2: Blitzkrieg|publisher=[[Game Rankings]]|accessdate=2009-12-12}}</ref> |style="text-align:center"|64%<ref name=SC2BMC>{{Cite web|url=http://www.metacritic.com/games/platforms/pc/strategiccommand2blitzkrieg |title=Strategic Command 2: Blitzkrieg|publisher=[[Metacritic]]|accessdate=2009-12-12}}</ref> |- |''[[Strategic Command WWII Pacific Theater]]'' |style="text-align:center"| - |style="text-align:center"| - |- |} </div> ''Strategic Command'' games were given average to favorable reviews from game critics. [[GameSpot]] described the first game as being "a notch or two above [[Hasbro]]'s ''[[Axis & Allies]]'' board game and nowhere near the daunting challenge of [[Avalon Hill]]'s intimidating ''[[Rise and Decline of the Third Reich|Third Reich]]''", concluding that "fans of [[Strategic Simulations, Inc.|SSI]]'s ''[[Clash of Steel]]'' from 1993 will feel right at home".<ref name=SC1gamespot> {{Cite web|url=http://www.gamespot.com/pc/strategy/strategiccommandet/review.html |title=Strategic Command: European Theater review |publisher=[[GameSpot]]|accessdate=2009-12-12}}</ref> Reviewers noticed a contrast between the game's interesting gameplay and rather plain graphics and sound effects. [[IGN]] commented: "loads of substance, but not much style,"<ref name="ign">{{Cite web|url=http://pc.ign.com/articles/744/744061p1.html|title=Strategic Command 2: Blitzkrieg|publisher=[[IGN]]|date=2006-04-28|accessdate=2009-12-13}}</ref> while Strategy Informer described the second game as being "for the hardcore of turn-based strategists, as otherwise you could soon be finding yourself turned away by the lack of visual and audio passion".<ref name="strategyinformer">{{Cite web|url=http://www.strategyinformer.com/pc/strategiccommand2blitzkrieg/review.html|title=Strategic Command 2 Blitzkrieg review|publisher=Strategy Informer|date=2006-04-28|accessdate=2009-12-13}}</ref> ==References== {{Reflist}} ==External Links== * [http://www.furysoftware.com Developer's website] * [http://www.battlefront.com Publisher's website] * [http://www.mobygames.com/game-group/strategic-command-series Strategic Command series] at [[MobyGames]] {{Battlefront.com}}
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