Codex Gamicus
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==Gameplay==
 
==Gameplay==
 
[[Image:Sudekijp.jpg|left|thumb|Japanese boxart]]
 
[[Image:Sudekijp.jpg|left|thumb|Japanese boxart]]
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Battles in Sudeki takes place in real-time. You control one of the four characters while the computer controls the rest. [[Tal]] and [[Buki]] are [[melee]] fighters whose primary attacks are timed button combos. [[Ailish]] and [[Elco]] are both [[long-range]] oriented fighters. When your in control of either Ailish or Elco the game shifts into a first-person perspective to allow for greater accuracy.
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Battles in Sudeki takes place in real-time. You control one of the four characters while the computer controls the rest. [[Tal]] and [[Buki]] are [[melee]] fighters whose primary attacks are timed button combos. [[Ailish]] and [[Elco]] are both [[long-range]] oriented fighters. When your in control of either Ailish or Elco the game shifts into a [[FPS|1st person perspective]] to allow for greater accuracy.
   
 
Each character has his or her own ''Skill Strikes'', which is basically a fancy term for spells. Both defensive and offensive Skill Strikes are acquired through the course of the game. Skill Strikes cost ''Skill Points'' to execute. Skill Points can be replenished by attaching certain items to a characters weopon or by drinking special potions. ''Spirit Strikes'' are an Uber version of Skill Strikes.
 
Each character has his or her own ''Skill Strikes'', which is basically a fancy term for spells. Both defensive and offensive Skill Strikes are acquired through the course of the game. Skill Strikes cost ''Skill Points'' to execute. Skill Points can be replenished by attaching certain items to a characters weopon or by drinking special potions. ''Spirit Strikes'' are an Uber version of Skill Strikes.
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