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Super Mario 64
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Super Mario 64
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==Trivia== * The development of Super Mario 64 took less than two years, but producer/director [[Shigeru Miyamoto]] had conceived of a 3D Mario game over five years before while working on Star Fox. Miyamoto developed most of the concepts during the era of the [[SNES]] and considered making it a SNES game (making use of the [[Super FX]] chip), but decided to develop it for the Nintendo 64 due to the earlier system's controller didn't have enough buttons. * There was originally 32 courses planned to be in the game, however, only 15 made the final cut. Whether or not some of the "secret" courses were sections of the absent courses is unknown.
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