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Super Mario Bros. 2
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==Development== The original Japanese version of ''Super Mario Bros. 2'' is known in America as ''[[Super Mario Bros. The Lost Levels]]''. The Japanese version was directed by [[Takashi Tezuka]] and produced by [[Shigeru Miyamoto]], the creator of Mario and ''[[The Legend of Zelda]]''. Visually, it looked like ''[[Super Mario Bros.]]'' with the same objective but with a higher level of difficulty. Miyamoto did not participate as much in the production of ''The Lost Levels'' as he did in ''Super Mario Bros.''. The North American ''Super Mario Bros. 2'' was originally released in North America in October 1988, the same month ''Super Mario Bros. 3'' was released in Japan. Nintendo of America disliked the Japanese ''Super Mario Bros. 2'', which they found to be frustratingly difficult and otherwise little more than a modification of ''Super Mario Bros.''. As they did not want to risk the franchise's popularity, they canceled its stateside release and looked for an alternative. They found one in ''[[Yume Kōjō: Doki Doki Panic]]'' (Dream Factory: Heart-Pounding Panic), a game Miyamoto actually put more time on than ''The Lost Levels''. ''Yume Kōjō: Doki Doki Panic'' was a platforming game that followed family of four, each with different abilities, on a quest to rescue kidnapped kids in a strange fantasy land. Mario, Luigi, Peach and Toad were built on Brother, Mama, Sister and Papa's models, respectively, marking the first time that Mario and Luigi had noticeably different heights. Some elements from the Mario universe already existed in Doki Doki Panic, such as Starmen, coin and jumping sound effects, the POW blocks and warp zones. Also, the game's soundtrack was already composed by [[Kōji Kondō]], the original Super Mario composer, and upon the conversion needed only a few alterations such as removing most of the Arabian elements, replacing them with original ''Mario'' tunes. ===Re-releases=== In 1993, Nintendo released an enhanced [[Super_Nintendo_Entertainment_System]] compilation titled ''[[Super Mario All-Stars]]''. It included all of the ''Super Mario Bros.'' games released for the Nintendo Entertainment System and [[Family Computer]]. The version of ''Super Mario Bros. 2'' included in the compilation had improved graphics and sound to match the SNES's 16-bit gameplay capabilities, as well as minor alterations in some collision mechanics. In March-April 1996, Nintendo (in collaboration with the St.GIGA satellite radio station) released an ura or gaiden-version of the game for the [[Satellaview]] system featuring graphical enhancements similar to ''[[Super Mario All-Stars]]''. This new game was entitled ''[[BS Super Mario USA Power Challenge]]'' (BSスーパーマリオUSA パワーチャレンジ, and like all Satellaview titles, it was released episodically in a number of weekly volumes. ''BS Super Mario USA Power Challenge'' was never released outside of Japan and as with all other Satellaview titles it has never been re-released as a stand-alone title. The game exists today solely in ROM format and is traded online by Satellaview emulation enthusiasts. In 2001, ''Super Mario Bros. 2'' received another enhanced remake as part of ''[[Super Mario Advance]]'' (which also contained a remake of ''[[Mario Bros.]]''). ''Super Mario Advance'' was developed by [[Nintendo_Research & Development 2]], and was the first ''Mario'' title for the [[Game Boy Advance]] as well for the system itself. The ''Super Mario Advance'' version of ''Super Mario Bros. 2'' includes several new features such as the addition of the enemy [[Robirdo]] (a robotic Birdo acting as the boss of world three), the addition of the ''[[Yoshi]] Challenge'' (in which players may revisit stages to search for Yoshi eggs), and an all-new point-scoring system (a first for the game). Graphical and audio enhancements were also added in the form of enlarged sprites, multiple hit combos, digital voice acting, and such minor stylistic and aesthetic changes as an altered default health-meter level, boss-order, backgrounds, the size of hearts, Princess Toadstool being renamed to the now-standard "Princess Peach," and the inclusion of a chime to announce that [[Starman|Starmen]] were also added.
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