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Super Mario Bros. 2
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Super Mario Bros. 2
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==Reception== Upon release, ''Super Mario Bros. 2'' was highly successful, and it is the third highest-selling game ever released on the Nintendo Entertainment System, with ten million copies sold. [[Nintendo Power]] listed ''Super Mario Bros. 2'' as the eighth best [[Nintendo Entertainment System]] video game, mentioning that in spite of not being originally a ''Mario'' game, it was able to stand on its own merits and its unique takes on the series' trademark gameplay. ''Super Mario Bros. 2'' was ranked 108th out of 200 of the "Greatest Games of Their Time" by [[Electronic Gaming Monthly]]. When it was re-released in 2001 as ''Super Mario Advance'' it received generally positive reviews, garnering an aggregate score of 84% on [[Metacritic]]. One reviewer concluded "all nostalgia and historical influence aside, ''Super Mario Bros. 2'' is still a game worth playing on the merits of its gameplay alone", also saying that "the only reason you may not want to pick it up is if ... you already own it in another form." However, [[GameSpot]] thought that ''Super Mario Bros. 3'' or ''Super Mario World'' would have been a better choice for a launch game considering their respective popularity (both titles were eventually also remade as part of the ''Super Mario Advance'' series). Conversely, [[IGN]] praised the choice, calling it "one of the most polished and creative platformers of the era". The game was named one of the ''NES'' best games ever by IGN, saying that the game offers greater diversity in graphics and gameplay than the original, making it a great bridge game between the other ''Mario'' titles for the Nintendo Entertainment System. The game was ranked as the ninth worst game in the Mario game series by [[ScrewAttack]]; they said that while it was a good game, it felt like a lie because they weren't playing the real Super Mario Bros. 2. They also named the music played in the battle between the final boss Wart the eighth best of the 8-Bit Boss Themes. ===Legacy=== Many elements in ''Super Mario Bros. 2'' stayed for the game's sequels and related games in the series. The game added the ability to pick up and toss enemies and objects, a move that has become part of Mario's permanent repertoire, appearing in other Mario games including ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'' and ''[[New Super Mario Bros.]]'' Other elements of ''Super Mario Bros. 2'' have been assimilated into the greater Mario universe as well -β Shy Guys, Birdo, and Bob-ombs are notable examples. This is the first game in which Princess Peach is a playable character; she has gone on to star in other ''Mario'' games like ''[[Super Princess Peach]]''. This is also the first game where Luigi received the appearance he has today (notably, he is taller than Mario).
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