Codex Gamicus
Codex Gamicus
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Super Mario Sunshine

Awards | Changelog | Cheats | Codes
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Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Nintendo[]

Executive producer[]

Producers[]

Directors[]

Map director[]

  • Futoshi Shirai

Assistant directors[]

  • Makoto Miyanaga
  • Takao Shimizu
  • Yasuyuki Oyagi
  • Kimiharu Hyodo
  • Shigeyuki Asuke

Character design[]

  • Hiroshi Matsunaga
  • Takeshi Hosono
  • Satomi Maekawa
  • Ryuichi Yamamoto
  • Michiho Hayashi
  • Akiko Hirono
  • Kenta Motokura

Map design[]

  • Hiromu Takemura
  • Atsushi Miyagi
  • Shinko Konishi
  • Taeko Sugawara

Map object design[]

  • Kazumi Yamaguchi

Screen design[]

  • Ren Uehara
  • Hidekazu Ota

Demo design[]

  • Takumi Kawagoe
  • Naoki Mori
  • Hiroyasu Kuwabara
  • Shunsuke Makita

Effect design[]

  • Keijiro Inoue

Main programming[]

  • Koichi Hayashida

System programming[]

  • Shunsaku Kitamura

Enemy programming[]

  • Shinichi Sasaki
  • Naoya Morimura

Camera/NPC programming[]

  • Shirou Mouri

Object programming[]

  • Takeshi Hayakawa

2D programming[]

  • Yusuke Shiraiwa

Support programming[]

  • Yutaka Hiramuki
  • Eiichi Shirakawa
  • Naoki Koga
  • Tetsuya Nakata
  • Daisuke Nakamura
  • Keizo Ohta
  • Hideaki Shimizu

Technical support[]

  • Takao Sawano
  • Library Support Team

Script[]

  • Makoto Wada

North American localization[]

Voice Actors[]

Progress management[]

  • Minoru Narita
  • Keizo Kato

Debug support[]

  • Hironobu Kakui
  • Keisuke Terasaki
  • Kenshirou Ueda
  • Masahiro Takeguchi

NOA engineering team[]

  • Yoshinobu Mantani
  • Matt Park
  • Raychole L'Anett
  • Robert Crombie
  • Kirk Buchanan
  • Scott Callahan
  • Paul Rush
  • Robert Box
  • Jim Holdeman

Special thanks[]

  • Keisuke Nishimori
  • Shinya Takahashi
  • Tsuyoshi Watanabe
  • Yo Ohnishi
  • Ryuji Kobayashi
  • Aya Sumimoto
  • Yoichi Kotabe
  • Hiroaki Takenaka
  • Junji Morii
  • Kunio Watanabe
  • Kenji Nishida
  • Tomoaki Kuroume
  • Tokihiko Toyoda
  • Haruyasu Ito
  • Yasunari Nishida
  • Hiroto Yada
  • Motoi Okamoto
  • Yasushi Ebisawa
  • Taku Matoba
  • Yukihiko Ito
  • Takahiro Watanabe
  • Shigeki Yoshida
  • Yuzuru Ogawa
  • Super Mario Club

Secret Stash Games[]

CEO[]

William Gardner

EVP of Sales[]

Robert W. Lindsey

EVP of Marketing[]

Robert W. Lindsey

VP, Legal & Business Affairs[]

James O'Riordan

Music and Sound[]

Malcolm Dunne

QA Team[]

Edie Dykstra

Matt Gorman

Diane Eng

Michelle Seebach Curran

Tali Fischer

Michael Tran

Executive Producer[]

Karl Stewart

Senior Graphic Designer[]

James Song

Junior Graphic Designer[]

Connie Cheung

Graphic Designers[]

Roderick van Gelder

John Lerma

Danny Jiang

National Sales Manager[]

Joseph Morici

Sales & Marketing Analyst[]

Ilana Budanitsky

Assistant Producer[]

Kari Hattner

Special Thanks[]

Todd Thorson, Stephanie M. Komure, Joshua Schwarz (Post Josh), Mia Brown (MBC Promotions), Alexis Powell (MBC Promotions), Hanshaw Ink & Image

Playfirst[]

Executive in Charge of Production Kenny Shea Dinkin

Senior Producer Erik Zwerling

Line Producer Chris Bennett

Art Director Nicholas Stern

Program Manager Fionnuala McEvoy-Pecko

Director of Marketing Heidi Perry


Special Thanks[]

Nick Fortugno,

Peter Lee,

Matia Romeo,

Peter Nicolan

iWin[]

Executive Producer[]

Charles Wolf (CJ)

Game Designer and Game Engineer[]

Warren Schwader

System Engineers[]

Warren Schwader,

Joe Cassavaugh (Rubik),

David Fox

Art[]

Warren Schwader,

Zachary Present


Art Direction[]

Zachary Present

Story[]

David Fox

Quality Assurance[]

Tim Weston

Producer[]

Jim Stern

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