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Super Puzzle Fighter II Turbo
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Super Puzzle Fighter II Turbo
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===Changes from the original=== * Several characters were rebalanced by having their gem drop patterns altered. * Crash Gems now have elemental visual effects associated with them. Red gems are now Fire, Green gems are Wind, Blue gems are Water, and Yellow gems are Lightning. This does not affect gameplay and is purely a visual alteration. * In the original ''Puzzle Fighter'', the tempo of the music would gradually speed up the closer the player or their opponent was to losing the match. ''HD Remix'' does not feature this. * In addition to the standard difficulty selection (Easy, Normal, and Hard), home console ports of ''Puzzle Fighter'' let the player alter the default speed in which gems would fall (marked by a number of stars up to five). This setting was removed for ''HD Remix''. * A challenge mode called "Street Puzzle" was available in the original home console ports of ''Puzzle Fighter''. In it, the player was tasked with defeating specific characters as a means to unlock bonus content. ''HD Remix'' removes "Street Puzzle" mode entirely, as well as most of the bonus content it would unlock. What little bonus content was not cut from ''HD Remix'' is available from the beginning of the game. * Dan's "Saikyo-Ryu Dojo" Tutorial has been removed, which was an attract demo in the arcade version and a tutorial mode accessible from the main menu in previous home releases. In it, Dan would provide a comedic demonstration to show the player the basics of playing ''Puzzle Fighter''. In ''HD Remix'', it has been replaced with a four page text-only tutorial under "How to Play" in Options. * The original ''Puzzle Fighter'' contained a number of different "Win Taunts" that a character would pick at random to say to the losing player after a match. ''HD Remix'' removes most of the "Win Taunts", leaving only one per character. * There are a number of palette errors in the sprites themselves. For example, during the Intermission featuring Akuma in his cave, all of the demons in the background have garbled colors. * The "diamond trick" glitch has been eliminated. Attacks using the diamond are always at 80% strength instead of 50% (used normally) or 100% (using a glitch).
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