Codex Gamicus
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Super Turrican
Developer(s) Rainbow Arts
Publisher(s) Imagineer
Designer Manfred Trenz
Engine
status Status Missing
Release date NES
EU 1993
Genre
Mode(s) Single-player
Age rating(s)
Platform(s) NES
Arcade system Arcade System Missing
Media ROM Cartridge
Input Gamepad
Requirements
Credits | Soundtrack | Codes | Walkthrough

The Super Turrican games of the Turrican series were two independent developments for the SNES, both of them done by Factor 5, the first being published by Seika and the second one by Ocean.

There is also an unrelated Super Turrican for the NES, which was created by Manfred Trenz alone. It is based roughly on the levels of the first two Turrican games.

Super Turrican
Developer(s) Factor 5
Publisher(s) Kemco
Designer Julian Eggebrecht, Holger Schmidt, Frank Matzke
Engine
status Status Missing
Release date SNES
1993 (EU)
May 1993 (NA)
September 3, 1993 (JP)
Virtual Console
February 29, 2008 (EU)
March 3, 2008 (NA)
Genre
Mode(s) Single-player
Age rating(s)
Platform(s) SNES, Virtual Console
Arcade system Arcade System Missing
Media ROM Cartridge
Input Gamepad
Requirements
Credits | Soundtrack | Codes | Walkthrough

Super Turrican (SNES)[]

Super Turrican plays similarly to Mega Turrican and shares a similar visual style. The game has a different set of levels, however, and features a freeze beam in place of the original lightning whip. The videogame was released on the Virtual Console in Europe and Australia on February 29, 2008, and in North America on March 3, 2008.

Super Turrican 2
Developer(s) Factor 5
Publisher(s) Ocean Software
Designer Julian Eggebrecht, Lutz Osterkorn, Nils Meier
Engine
status Status Missing
Release date SNES
1995 (EU)
November 1995 (NA)
Virtual Console
September 29, 2008 (NA)
Genre
Mode(s) Single-player
Age rating(s)
Platform(s) SNES, Virtual Console
Arcade system Arcade System Missing
Media ROM Cartridge
Input Gamepad
Requirements
Credits | Soundtrack | Codes | Walkthrough

Super Turrican 2[]

Super Turrican 2 featured more action than the first part and used Dolby Pro-Logic surround sound as well as many "Mode 7" effects, but sacrificed the big levels of the original Turrican games. The major addition is a grappling arm, similar to that used in Bionic Commando, which can be used to swing between platforms and grab power-ups. The game was released on the Virtual Console in North America on September 29, 2008.[1]

References[]

File:Super Turrican (SNES Intro)-0

335 px


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