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==History== Trinity Acquisition Corporation was founded in 1989. In 1991, it merged with T*HQ ('''T'''oy '''H'''ead-'''Q'''uarters), a toy manufacturer and video game company founded around the same time as Trinity Acquisition. The combined company initially adopted the name T*HQ but was eventually renamed to THQ in the mid-1990s. The company began building out its internal product development capabilities in September 2000 with the acquisition of [[Volition, Inc]]. located in Champaign, IL. Since then, THQ's internal studio system has grown to eleven studios across the globe with distinct capabilities across all viable gaming platforms. Studios such as [[Relic Entertainment]], [[Paradigm Entertainment]], [[Juice Games]], [[Kaos Studios]] and [[Volition]]., who work on games for next-generation consoles as well as PCs. THQ's global distribution network includes offices in North America, Europe and Asia-Pacific as follows: United States, Canada and Mexico; Austria, Denmark, France, Germany, Italy, Spain, Switzerland, the Netherlands and the United Kingdom; Australia, Japan, and South Korea. Key THQ Wireless brands include ''Star Wars'', WWE and certain Disney-Pixar properties. THQ Wireless serves content via many major carriers worldwide including Sprint, Motorola, Nokia (N-gage), AT&T, Sony-Ericsson, Orange in Europe and others. Major franchises include games based on THQ's long standing licensing relationships with WWE, Disney/Pixar and Nickelodeon. The company also holds long-term rights to ''Bratz'' from MGA Entertainment and ''Warhammer 40,000'' from Games Workshop. In 2006, THQ acquired [[Vigil Games]]. On May 10, 2007, THQ reported its highest annual sales figures and net profits ever for the fiscal year which ended March 31. THQ's revenues reached over $1 billion. In March 2008, THQ announced they were to develop the world's first ever cheer-leading game using the [[Wii Balance Board]]. On November 3, 2008 the company closed five of its internal studios. In March 2009, THQ spun off [[Heavy Iron Studios]] and [[Incinerator Studios]] as independent companies, and announced it was looking to sell [[Big Huge Games]]. In May 2009, THQ agreed to sell [[Big Huge Games]] to [[38 Studios]]. In August 2009, THQ acquired Midway Studios San Diego for $200K. The sale of the studio includes all assets, except for the TNA iMPACT! video game. In February 2010, they announced that Juice Games and Rainbow Studios would be part of a reshuffle, and would now bare the title [[THQ Digital Warrington]] and [[THQ Digital Phoenix]] respectively. It is said 60 members of staff face redundancies between THQ's US Rainbow studio and the UK Juice Game's studio.
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