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Tachyon: The Fringe
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Tachyon: The Fringe
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==Gameplay== {{Expand section|date=December 2009}} Tachyon: the fringe is a first-person space-flight simulator. Among several features, (such as power and shield management), one unique function in the game is that of 'Sliding', where the player can maintain a constant velocity while having free control over the orientation of their space-craft. This allows an ease-of-motion where the player can strafe, fly backwards and otherwise maintain a higher level of control over their aircraft with a simpler, more intuitive tool. ===Starbases=== There are two main types of starbases in the Tachyon universe. Starbases serve as re-arm and repair outposts in the vastness of the Fringe (which contains a few starbases owned by numerous factions). The player can also earn credits by selling certain items found during missions at Space stations, which do not improve the player's ship. The player is informed when a space station is interested in an item in the protagonist's inventory. The player can either enter in their hangar ports (in Starbases) or dock with their landing platforms (on space stations) The space stations in Tachyon are designed with an accurate sense of scale, and are, by far, the largest and most heavily armed structures in the game. It is impossible for the player to destroy a starbase. They are only destroyed in specific events triggered during missions. ===Weaponry=== There are several different kinds of weaponry available that can be purchased in starbases and equipped to any ships in possession. The two main factions in the game, the Galactic Spanning Corporation and the Bora Colonies provide different weapon systems. ===Equipment=== There are also a variety of ships to choose from, from slow and heavily laden bombers to space superiority fighters. Each fighter can be upgraded with two types of equipment. The first type consists of weapons for the player's starfighter. These vary from lasers to tractor beams and missiles. The second type consists of hardware on the player's ship. Hardware can be upgraded to improve performance. Examples of hardware upgrades are Smart Shields, thrust boosters and the Fog Radar. The large variety of both weapons and hardware upgrades, coupled with the many different ships give Tachyon an open ended feel to gameplay. ===Missions=== In story mode, the player chooses missions from the Job Board. Some missions are offered by neutral parties and do not drive the main storyline (though they do occasionally affect the TNS News bulletins). Eventually, the story will reach a point where it becomes necessary for the player to ally with either the Bora Colonies or the Galactic Spanning Corporation. The Bora missions are usually higher in difficulty and less rewarding monetarily. GalSpan pays well and often has missions in tandem with other pilots. Since the two factions offer different fighters and different weapons, they encourage different play styles, as well as different storylines. ===Wingmen=== These NPCs are available for hire in different missions. In return for a fee and a percentage of the player's earnings, they will make their services as a pilot available. Pilots have different ships, weapons, fees, levels of ability, and personalities. More expensive pilots tend to have better ships, weapons, abilities, and personalities.
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