The Collective, Inc. was an American video game development company located in Newport Beach, California. The company has created several games based on movies and television shows since its founding in 1997.
History[]
It was founded by three former Virgin Interactive employees, Douglas Hare, Gary Priest, and Richard Hare, in 1997. The company's first projects were to port Men in Black and The Game of Life Windows games to the PlayStation game console.
The developer predominantly works on titles licensed from movies and TV. The Collective created their own game engine called Slayer that they used for Buffy, Indiana Jones, and other projects. As of 2004[update], the company has grown to 90 employees.
On March 29, 2005, it was announced that The Collective had merged with Backbone Entertainment to form a new company, Foundation 9 Entertainment.
As of 2007, Foundation 9 Entertainment merged The Collective with Shiny Entertainment to create Double Helix Games.
Games[]
- Men in Black
- Ported from the PC
- The Game of Life
- Ported from the PC
- Star Trek: Deep Space Nine: The Fallen (2000)
- Buffy the Vampire Slayer (2002)
- Indiana Jones and the Emperor's Tomb (2003)
- Wrath Unleashed (2004)
- Their first non-licensed title
- Star Wars Episode III: Revenge of the Sith (2005)
- Marc Ecko's Getting Up: Contents Under Pressure (2006)
- The Da Vinci Code (2006)
- Dirty Harry (2007)
- Cancelled
- Harker (2008)
- cancelled
- Game was transferred to Double Helix Games before cancellation.
- Silent Hill: Homecoming (2008)
- Development transferred to Double Helix Games.