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===Early Total War titles=== As a result of their success in sports titles, by 1999 the Creative Assembly had sufficient resources and backing from Electronic Arts to develop more high risk titles in other genres. The result of this was ''[[Shogun: Total War]]'', the company's breakthrough title. A blend of [[real-time tactics]] and [[turn-based strategy|turn-based]] gameplay, ''Shogun: Total War'' was first announced in early 1999. The game focused the [[Sengoku period]] of Japanese feudal history, and upon release its in June 2000 it was met with critical acclaim. The game won multiple industry awards and became regarded as one of the benchmark strategy video games.<ref name="awards"/><ref>{{cite web|url=http://www.metacritic.com/games/platforms/pc/shoguntotalwar|title=''Shogun: Total War'' (PC: 2000)|publisher=[[Metacritic]]|accessdate=2008-11-04}}</ref> Inhouse composer [[Jeff van Dyck]] won both a [[BAFTA]] and an [[EMMA]] award for his work on the game's soundtrack.<ref name="awards">{{Cite web|url=http://rometotalwar.com/?page_id=11|title=Awards|publisher=The Creative Assembly|accessdate=2008-11-03}}</ref> In May 2001, the Creative Assembly announced ''[[Shogun: Total War: The Mongol Invasion|The Mongol Invasion]]'', an [[expansion pack]] focusing on the earlier [[Mongol invasions of Japan]]. Released in August 2001, the expansion pack also received a positive response. Soon after, the Creative Assembly broke away from Electronic Arts, instead using [[Activision]] as a publisher and distributor.<ref name="CA history">{{cite web|url=http://www.creative-assembly.co.uk/history.html|title=History|publisher=The Creative Assembly|accessdate=2008-11-03}}</ref> In August 2001, the Creative Assembly announced a second ''Total War'' video game, this time set in the [[Middle Ages]]. ''[[Medieval: Total War]]'' was of a larger scope than ''Shogun: Total War'', spanning a larger time period and the entire of Medieval Europe. Released in August 2002, the game was a greater success than ''Shogun: Total War'', becoming the best-selling video game in the UK for the first two weeks, and the fourth best-selling game in the US market in its first week.<ref>{{cite web|url=http://uk.games.ign.com/articles/370/370995p1.html|title=''Medieval: Total War'' Tops PC Sales Through Charts|publisher=[[IGN]]|date=2002-09-13|accessdate=2008-11-03}}</ref> As with ''Shogun: Total War'', ''Medieval: Total War'' won multiple industry awards, and was named the top game of 2002 by ''[[PC Gamer]]'', unseating [[Valve Corporation|Valve Software's]] ''[[Half-Life (video game)|Half-Life]]''.<ref>"Top 100", ''[[PC Gamer UK]]'': 2002</ref> The Creative Assembly itself was also awarded the [[European Computer Trade Show]] PC Game Developer of the Year award.<ref>{{cite web|url=http://www.gamershell.com/news_3701.html|title=ECTS: Awards Winners Announced|publisher=Gamer's Hell|date=2002-08-30|accessdate=2008-11-03}}</ref> ''[[Medieval: Total War: Viking Invasion|Viking Invasion]]'', an expansion pack focusing on the [[Viking Age#England|Viking invasions of Britain]] in the [[Dark Ages]], was released in May 2003. A third ''Total War'' title was announced in January 2003. Entitled ''[[Rome: Total War]]'', the game featured an entirely new [[game engine]] to ''Shogun: Total War'' and ''Medieval: Total War'', and redesigned the approach to the series. Set during the rise of the [[Roman Empire]], the game's code was used for two television shows, the [[BBC Television|BBC's]] ''[[Time Commanders]]''<ref>{{cite web|url=http://news.bbc.co.uk/1/hi/technology/7045018.stm|title=Machinima waits to go mainstream|first=Peter|last=Price|date=2007-10-16|publisher=[[BBC]]|accessdate=2008-11-03}}</ref> and the [[History Channel|History Channel's]] ''[[Decisive Battles]]''.<ref>{{cite web|url=http://uk.pc.ign.com/articles/532/532411p1.html|title=History Channel's Decisive Battles|publisher=[[IGN]]|date=2004-07-21|first=Steve|last=Butts|accessdate=2008-11-03}}</ref> Upon release in September 2004, the game was given near universal praise, becoming one of the year's top ten best-selling titles.<ref>{{cite web|url=http://uk.gamespot.com/pc/strategy/rometotalwar/news.html?sid=6116992&mode=all|title=NPD full-year PC tally nets hat trick for Activision|publisher=[[GameSpot]]|date=2005-01-24|accessdate=2008-11-03}}</ref> Jeff van Dyck was again nominated for a BAFTA award for the game's soundtrack.<ref name="JVD official">{{cite web|url=http://jeffvandyck.com/|title=Jeff van Dyck|accessdate=2008-11-03}}</ref>
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