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The Death Trap
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The Death Trap
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==Development== ''The Death Trap'' was the first game developed by Square, a computer game software branch of [[Denyūsha Electric Company]]. [[Masafumi Miyamoto]], who founded Square in September 1983, believed that it would be more efficient to have graphic designers, programmers and writers work together on common projects. Upon Square's inception, Miyamoto initially hired university students [[Hironobu Sakaguchi]], [[Hiromichi Tanaka]] and three others as part-time workers. They shortly began work on ''The Death Trap''. Sakaguchi and Tanaka were friends at their university, often playing the [[Apple II]] game ''[[Wizardry]]'', and computer games designed by [[Nasir Gebelli]] (of whom which would work for Square later on). Sakaguchi had developed an interest in game development based on American games for the Apple II, and created games with similar aspects. They shortly began work on ''The Death Trap''. He held the position of producer and scenario writer. [[Harunobu Kato]] held the position of programmer, which was shared with Tanaka. Other scenario writers were 雪ノ浦美樹, 林明弘 and 鈴木尚志. The graphics team consisted of [[Hiromi Nakada]], 雪ノ浦美樹, 今泉美保 and 斉藤智子. Lastly, 井出康代 held the position of data editing.
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