Codex Gamicus
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Overview[ | ]

The action takes place in far future. The nuclear war has come to an end and most of the people escaped into space to a colony ship called "Polyphemus". You have been caught stealing food from the pantry. You were waiting for your punishment in a prison cell. The commander of the colony ship saw an opportunity, so he exiled you from the ship to an unknown abandoned planet. Accidentally, you where placed in a damaged capsule. Your chances to survive are low but while you where held prisoner you heard a rumour that on the unknown planet below the colony ship is an abandoned facility that could teleport you back to the "Polyphemus".

Reception[ | ]

The game has received mixed feedback, and at time of writing, has more visible negative reviews than positive ones. According to the Steam entry, the following is given as justification for the Early Access label:

“We are two young developers, each 18 years old. Developing a good game without good equipment and a big development team is great effort. The money we earned with the "Early Access" will be spend on content like : "models, animations, sounds, voice actors" for "The Lost Island". When you are working with "Unreal Engine 4" good hardware is essential to develop a high quality game, so the money will be also spend for better equipment.”
~ Developers of FinalSpark Gamestudios

A major complaint so far is that the screenshots do not reflect the current playable status of the game. The game is poorly optimized, requiring a large amount of system resources for such an early stage of development; it is also reported to be highly unstable, capable of frequently crashing or causing operating system lock-ups.


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