Codex Gamicus

The Sims Online was a MMORPG game released in 2002, developed by Maxis and published by Electronic Arts. It was the online counterpart to the smash hit The Sims.

Although the game is technically considered an MMORPG due to its persistent world and style of gameplay, the game is more similar to a social "virtual world". There is very little actual "gameplay" compared to other MMORPG's. Initially expected to become the largest MMORPG game ever, sales were slow and the game never reached the popularity hoped by EA and Maxis.

Each server is its own city (there are 11 currently), and there are 3 different jobs for a Sim to hold.

EA announced that the game would shut down all activity on August 1, 2008

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