Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
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Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
Patch 1.31 (12 September 2016)[ | ]
- Corrects Arabic text in the expansions.
- Corrects Turkish text.
- Repairs holes in Vimme Vivaldi's new clothes.
- Fixes long loading times in dialogues in the vicinity of Hierarch Square.
- Fixes infinite loading screen occurring during the "Pyres of Novigrad" quest when following the thief.
- Correct credits.
Patch 1.30 (30 August 2016)[ | ]
CHARACTERS [ | ]
- Vimme Vivaldi is now sporting a fresh look.
GAMEPLAY[ | ]
- Fixes issue whereby oil descriptions were not removed from swords.
- Fixes issue whereby it was not possible to obtain certain dye recipes.
- Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.
- Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.
- Fixes issue whereby two NPCs from the "Without a Trace" quest were impossible to defeat.
- The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the "Just the Story" difficulty level.
- Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.
- Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the "Capture the Castle" quest.
- Introduces tweaks to the loot randomization system.
- Dealing a killing blow now generates the correct amount of Adrenaline.
- Fixes issue whereby Roach's tail could vanish. For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended.
- Adjusts the maximum level for items, quests and NPCs to address level requirement discrepancies if player started NG+ on a very high level. Item and quest maximum level is now 100. NPCs maximum level is 105.
- Corrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.
- Fixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.
- Fixes issue whereby the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.
- Fixes issue whereby the Wicked Witch in the "Beyond Hill and Dale..." quest could occasionally prove invincible.
- Fixes issue whereby the Euphoria buff was not applied correctly following the imbibing of a decoction.
GUI[ | ]
- Fixes issue whereby it was possible to place a skill in a mutation slot of a different color.
- Fixes Steam controller issues.
- Adds PlayStation controller prompt icons.
- Fixes issue whereby craftable items in New Game + mode could have incorrect level requirements.
- Fixes issues affecting the dismantling of mutagens in bulk in the alchemy lab.
QUESTS[ | ]
- Fixes issue whereby it was not possible to interact with loot chests in the "Scavenger Hunt: Wolf School Gear" quest.
- Fixes issue whereby Geralt's entry would disappear from the Glossary once he decided to join the tourney under his true name.
- Fixes issue whereby two bandits outside the Nowhere Inn could prove impossible to kill during the "Following the Thread" quest.
- Fixes issue whereby players could occasionally become blocked during the "Contract: Bovine Blues" quest due to a dracolizard's overly friendly attitude.
- Fixes issue whereby Reginald's statue could not be placed in Corvo Bianco's front yard.
- Fixes issue whereby it was not possible to kill Morkvarg in New Game + mode during the "In Wolf's Clothing quest".
- Fixes issue whereby it was occasionally not possible to use the Alchemy Table at Corvo Bianco.
- Fixes issue whereby the progression of the "Equine Phantoms" quest could occasionally be blocked.
- Fixes issue whereby the objective to wear attire befitting the occasion could be displayed indefinitely after the player fulfilled it in the "The Man from Cintra" quest.
- Fixes issue whereby the quest "Contract: Bovine Blues" could not be completed if the "Big Feet to Fill" point of interest had not been completed.
- Fixes issue whereby Vivienne could despawn in the "The Warble of a Smitten Knight" quest.
- Fixes issue whereby the progression of the "Feet Cold As Ice" quest could occasionally be blocked.
- Fixes issue whereby it was possible to inadvertently reactivate the objective of the "Feet Cold As Ice" quest.
- Fixes additional instances of an issue whereby the borders meant to exist only during the "Night of Long Fangs" quest would sometimes become enabled outside the duration of the quest, preventing users from exploring Toussaint.
- Hughes is now spawned correctly following the "One more day" choice in the "Goodness, Gracious, Great Balls of Granite!" quest.
- It is no longer possible to get trapped inside The Pheasantry during the progression of the "Gwent: Never Fear, Skellige's Here" quest.
- Fixes issue whereby the progression of the "Big Feet to Fill" quest could occasionally be blocked.
- Fixes issue whereby the statues in the "Extreme Cosplay" quest occasionally would not spawn.
- Fixes issue whereby the bruxa in the "The Beast of Toussaint" quest would display pacifist tendencies, whereas the progression of the story needed her to turn hostile.
- Fixes issue whereby it was not possible to interact with the footsteps during the crime scene investigation in the "The Beast of Toussaint" quest.
- Fixes issue whereby it could be impossible to talk to the quest giver in the quest titled "Knight for Hire."
Patch 1.24 (16 August 2016)[ | ]
- NVIDIA Ansel technology support added.
Patch 1.22 (15 June 2016)[ | ]
- Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while an upgrade was in progress.
- Fixes issue whereby Roach would not move during the quest "The Warble of a Smitten Knight."
- Fixes an issue whereby camera hard lock could not be enabled following completion of the quest "The Warble of a Smitten Knight."
- Fixes issue involving incorrect progression of the "Wine Wars: Vermentino" quest if player had completed all "Wine Wars: Belgaard" tasks previously.
- Fixes issue whereby the "Envoys, Wineboys" quest would not progress correction under certain circumstances.
- Fixes issue whereby mutagen icons were not updated on Steam.
- Fixes additional instances of issue whereby interaction was sometimes missing from chests containing loot in the quest "Scavenger Hunt: Wolf School Gear" in Kaer Morhen.
- Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
- Adds Dark Iron Plate diagram to the crafting list.
- Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
- Fixes issue whereby negative experience points were sometimes displayed if progress had been initially started in version 1.0.
- Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could prove invulnerable.
- Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
- Fixes issue whereby Roach's tail could vanish.
- Fixes issue whereby some enemies' upscaled level would be improperly displayed as too high.
- Fixes issue whereby it was possible to permanently lose swords in Unseen Elder's cave.
- Fixes issue whereby an improperly high amount of experience could be required to level up above level 96.
- Corrects Blood and Wine and Hearts of Stone credits.
- Fixes issue whereby it was impossible to obtain the gwent leader card "Francesca Findabair: The Beautiful" after finishing the main story.
- Fixes the issue whereby the corpse of Golyat had corrupted visuals.
Introduces tweaks and improvements to the inventory system. - Fixes issue whereby picking up only one piece of dirty cloth at a time during the "Burlap is the New Stripe" quest could block progress.
- Fixes issue whereby borders established during the "Night of Long Fangs" quest would sometimes exist after completing the quest, preventing users from exploring Toussaint.
- Fixes issue whereby sword sound effects when Eredin was hit could be muted.
- Fixes issue whereby some streamed audio assets could not be played.
- Fixes issue whereby The Wicked Witch could be rendered invincible.
- Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
- Fixes issue whereby the "Contract: Bovine Blues" quest did not progress correctly if the "Big Feet to Fill" quest had not been completed.
- Fixes rare issue whereby the "Be it Ever So Humble" quest did not progress correctly.
- Fixes issue whereby the "empress" ending would not trigger under certain circumstances.
- Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required to craft Grandmaster Legendary Griffin Steel Sword.
- Fixes issue whereby diagrams required to progress in the "From Ofier's Distant Shores" quest could not be looted from a chest.
- Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt's level.
- Fixes issue whereby extra ability slots would not unlock correctly while researching mutations.
- Fixes issue whereby pressing 'O' would add an unlimited number of Decoy gwent cards.
- Fixes interaction with noticeboard near the Little Flint Girl.
- Fixes possible exploit enabling unwarranted gains in experience points during "The Path of Warriors" quest.
- Fixes issue whereby the player was sometimes unable to progress in the "Gwent: Never Fear, Skellige's Here" quest.
- Fixes issue causing infinite loading screen after leaving portal in the "Turn and Face the Strange" quest.
- Fixes issue whereby one of Geralt's hairdos could be more visible than it should when using Feline Grandmaster chest armor.
- Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in Corvo Bianco
- Fixes issue whereby the collar of one of the armors was red.
- Fixes issue whereby Marlene would be unable to engage in conversation.
- Fixes issue whereby Oriana's guard could become translucent during the "Night of Long Fangs" quest.
- Adds display of food or drink vitality regeneration amount.
- An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
- Fixes issue whereby access to the Alchemy Table could be blocked.
- Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a new game.
- Fixes issue whereby players could knock down horses.
- Fixes issue whereby dogs and wolves would not die immediately after being knocked down and frozen at the same time.
- Fixes issue whereby the "Wine Wars: Consorting" quest did not progress correctly.
- Fixes issue whereby the "A Knight's Tales" quest could be restarted even if Jacob was already dead.
- Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex scene.
- Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the "Family Matters" quest.
- Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
- Fixes issue whereby the game could crash after meeting the knights from the "Envoys, Wineboys" quest.
- It is now possible to acquire the "Emhyr var Emreis: Emperor of Nilfgaard" gwent card from the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
- Fixes issue whereby music/sound effects would sometimes not play.
- Fixes issue whereby day value was missing from displayed total played time.
- Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
- Fixes a rare issue whereby players could lose earned levels.
- Fixes issue whereby witcher gear and diagrams could go missing.
- Fixes issue whereby Geralt could die after a loading screen in the "Turn and Face the Strange" quest.
- Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he goes.
- Fixes issue whereby body parts would sometimes remain suspended in mid-air after an enemy exploded.
The Witcher 3: Wild Hunt - Hearts of Stone Hotfix 1.12.1 (18 January 2016)[ | ]
- Fixes a problem whereby boards shown after finishing a game of Gwent were incorrectly grayed out.
- Restores the progress bar shown when passing a round during a game of Gwent.
Patch 1.12 (11 January 2016)[ | ]
Hearts of Stone[ | ]
- Fixes issue whereby achievement titled Wild Rose Dethorned could not be completed.
- Fixes interaction on pickaxe in quest titled Enchanting: Quality Has Its Price.
- Fixes issue (in majority of contexts) whereby not all diagrams could be collected in quest titled From Ofier's Distant Shores.
- Fixes rare issue whereby some players were prevented from spreading smoke throughout all rooms in crypt during quest titled Dead Man's Party.
- Fixes issue whereby book merchant named Marcus T.K. Hodgson failed to appear in market square in Novigrad.
- Fixes rare issue whereby some Knights of the Flaming Rose in quest titled Open Sesame! in Hearts of Stone expansion could not be killed.
- Introduces a number of improvements to general game performance.
- Fixes issue whereby treasure hunt titled The Drakenborg Redemption remained in Journal despite completion of all objectives.
- Fixes issue whereby swapping of enchanted gear within Inventory granted permanent bonuses to statistics.
- Fixes issue whereby treasure hunt titled The Royal Air Force remained in Journal despite completion of all objectives.
- Fixes issue whereby players could not eavesdrop on guards during quest titled Witcher Seasonings in Hearts of Stone expansion.
- Fixes issue whereby some players could not talk to Shani at certain juncture of quest titled Dead Man's Party in Hearts of Stone expansion.
- Introduces a series of minor difficulty balance tweaks at all difficulty levels in Hearts of Stone expansion.
- Fixes rare issue whereby inebriation effect would persist on screen after quest titled Dead Man's Party in Hearts of Stone expansion.
- Fixes issue whereby phase titled Enchanting: Start-up Costs would remain in Journal after Enchanter was paid relevant amount.
- Fixes incorrect Stamina bonus granted for Caparison of Lament in New Game + mode.
- Fixes incorrect mesh appearing on Viper School swords in New Game + mode.
DLC[ | ]
- Fixes previously unlootable container within Kaer Morhen watchtower during quest titled Scavenger Hunt: Wolf School Gear.
- Fixes rare issue whereby a doll could not be picked up in quest titled Where the Cat and Wolf Play.
- Fixes specific user's issue with werewolf in quest titled Contract: Skellige's Most Wanted.
Main Game[ | ]
Gameplay[ | ]
- Fixes issue whereby some toxic gas clouds failed to poison or deal damage to player character.
- Fixes issue whereby scabbard meshes were missing from witchers other than Geralt.
- Fixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.
- Fixes exploit involving Alchemy skill titled Tissue Transmutation.
- Fixes issue whereby quickslots could disappear if game difficulty level was changed during combat.
- Fixes exploit involving Superior White Raffard's Decoction and skill named Delayed Recovery.
- Fixes rare issue whereby skill named Flood of Anger incorrectly enabled Signs Tree and enhanced Sign Intensity permanently.
- Introduces fix whereby special bonus granted by Superior Blizzard will take effect only when slow-motion is triggered.
- Fixes a number of issues affecting potion called Chort decoction.
- Fixes rare issue whereby some mini-bosses could become immortal under certain circumstances.
- Fixes misleading message displayed when players attempted to cast Signs in combat, while enveloped by a cloud resulting from the detonation of a Dimeritium Bomb.
GUI[ | ]
- Fixes issue whereby items in merchants' stores could not be compared to currently equipped items.
- Fixes exploit whereby some items (runes, glyphs) could be upgraded infinitely.
- Introduces UI enhancement whereby herb name is now displayed above available interaction.
- Fixes issue whereby keys/controls (mouse and keyboard) were not unbound from current setting when attempted.
- Fixes issue whereby Toggle HUD button would not always work correctly during set scenes.
- Introduces enhancement whereby ingredients required for a pinned formula and in possession of a merchant are now highlighted in said merchant's Shop screen.
- Improves quest tracking by enabling tracking of objectives across different game regions.
- Fixes issue whereby Witcher Medallion and statistics bar could disappear if game difficulty level was changed during combat.
- Introduces enhancement on PC systems whereby weapon and armor repair kits can now be applied via drag and drop.
- Fixes issue on PC systems whereby toggling HUD did not work correctly on QWERTZ and AZERTY keyboard configurations.
Living World[ | ]
- Fixes issue whereby treasure hunt titled Shortcut would not complete correctly.
- Fixes issue whereby destroyed monster nests would respawn after a time.
- Fixes rare issue whereby Shop screen would not open correctly for traveling merchants.
- Fixes issue whereby NPCs failed to return to abandoned settlement named Ruined Inn.
Quests[ | ]
- Fixes issue whereby some human foes could have empty Vitality bars and thus could not be killed.
- Fixes rare issue whereby some players could not talk to Fergus during quest titled Master Armorers.
- Fixes rare issue whereby a monster disappeared incorrectly during quest titled Contract: Phantom of the Trade Route.
- Restores notice regarding quest titled Races: Crow's Perch to notice board at said ingame location.
- Fixes premature display of objective involving placement of a book on a pedestal in quest titled The Witchers' Forge.
- Fixes rare issue whereby relevant reward was not granted for completion of Contract: The Creature from the Oxenfurt Forest.
- Fixes issue whereby encounter with caged wyvern near Oxenfurt was inactive.
- Fixes a number of rare issues with blacksmith in Mulbrydale in quest titled Person in Distress.
- Fixes issue whereby quest titled Novigrad, Closed City II would incorrectly be tagged as failed if completed prior to installation of patch 1.10.
- Introduces balance improvement whereby prices of goods throughout Skellige drop by 10% after Geralt kills the giant and agrees to take all the credit for it in quest titled The Lord of Undvik.
- Fixes issue whereby quests titled The Nobleman Statuette and The Soldier Statuette were incorrectly and prematurely deactivated and could not be completed.
- Fixes incorrect map-pin in treasure hunt titled Freya Be Praised!
- Fixes rarely occurring technical glitch whereby older patch fixes failed to work correctly.
- Fixes rare issue whereby players could not talk to Hattori after completing quest titled Of Swords and Dumplings.
- Fixes rare issue whereby Nidas would fail to appear in Novigrad during quest titled Black Pearl.
- Fixes issue whereby treasure hunt titled Temerian Valuables would not complete correctly.
- Fixes rare issue whereby quest titled Get Junior would remain active in Journal after game was completed.
- Fixes issues whereby some Character glossary entries were displayed incorrectly in game.
- Fixes issue whereby quest titled Free Spirit could not be completed.
Visual[ | ]
- Fixes appearance on screen of unwanted visual artifacts after Geralt was teleported to new locations.
- Improves transitions between distinct scenes and gameplay sequences.
Code[ | ]
- Fixes issue whereby launching The Witcher 3 on systems running the Windows OS discarded sRGB settings in users' ICC profiles.
Other[ | ]
- Fixes rare issue whereby NPC animations would playback at reduced speed after quest titled On Thin Ice.
- Fixes issue whereby quest titled Faithful Friend would incorrectly remain tagged as failed after quest titled Something Ends, Something Begins was completed.