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Tomohiro Nishikado
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Tomohiro Nishikado
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===''Interceptor''=== Nishikado's next title was ''Interceptor'', released in Japan in 1975<ref name="Dreams"/> and abroad in 1976. It was an early [[first-person shooter]] and [[combat flight simulator]] that involved piloting a [[Fighter aircraft|jet fighter]], using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two, can [[2.5D|scale in size]] depending on their distance to the player, and can move out of the player's firing range.<ref name="Interceptor">{{KLOV game|8195|Interceptor}}</ref> It was one of the earliest first-person shooters,<ref>[http://gamestudies.org/1502/articles/therrien Inspecting Video Game Historiography Through Critical Lens: Etymology of the First-Person Shooter Genre]</ref> the first video game with [[2.5D|sprite-scaling]] and multi-directional [[scrolling]], and the first sandbox video game with a scrolling open world.<ref>[https://giantbomb.com/interceptor/3030-36563/ Interceptor]</ref>
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