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Trojan
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{{GameInfobox |image = TrojanNES.jpg |developer = Capcom |publisher = Capcom |jp_rel = {{Release|1986|||JP|Arcade}} <br/> {{Release|1986|December|24|JP|Famicom}} |na_rel = {{Release|1987|February||NA|Nintendo Entertainment System,DOS}} |genre = Hack and Slash |features = Single-player,Multi-player |platforms = Nintendo Entertainment System,DOS,Arcade |nonrelease = PlayStation 2,Xbox |canplat = ZX Spectrum |media = NES Cartridge |input = NES Controller }} {{Nihongo_title|Trojan|闘いの挽歌|Tatakai no Banka|literally "Requiem for Battle"}} is a side-scrolling [[action game]] produced by [[Capcom]] originally released as a [[arcade game|coin-operated video game]] in 1986. The arcade version was distributed in [[North America]] by [[Romstar]]. A home version for the [[Nintendo Entertainment System]] was released during the same year. The original coin-op version is included in ''[[Capcom Classics Collection Vol. 1]]'' for [[PlayStation 2]] and [[Xbox]]. ==Gameplay== Set in a post-apocalyptic future during the aftermath of a nuclear war, the player takes control of a warrior who is hired to defeat the gang of an evil dictator. The hero is armed with a sword and shield, but has also been trained in the martial arts.<ref name=worldflyer>{{Cite web|url=http://www.arcadeflyers.com/?page=thumbs&db=videodb&id=1243|title=Promotional brochure for Trojan at The Arcade Flyers Archive}}</ref> The arcade version can be played by up to two players alternating. The game's controls consists of an eight-way joystick and two action buttons. Similarly to ''[[Kung-Fu Master]]'' or ''[[Rush'n Attack]]'', the player jumps by holding the joystick upwards instead of having a dedicated jump button like other side-scrolling action games. Instead, one button is used to swing the sword at enemies and the other button is used to hold the shield to block enemy attacks, including projectiles such as throwing knives and arrows. The shield can be held towards the player while standing or crouching, as well as upwards vertically and diagonally. Some enemies will throw magic balls which will cause the player to lose their sword and shield if they block. During these instances, the player will fight barehanded, with the sword and shield buttons used to punch and kick respectively. The sword and shield will appear on-screen after some point, allowing the player to recover their weapon. Other power-ups includes floating hearts that will restore the player's health and jumping spots where the player can jump higher than usual. The game consist of six stages, where the player will face the usual series of small fry enemies, as well as a sub-boss at the middle of each stage and a boss at the end. The player is allowed to start the game at any of the six stages. However, the player must play through the entire game again after defeating the final boss, Achilles, in order to see the true ending (similarly to ''[[Ghosts 'n Goblins]]''). The player can continue after a game over depending on the [[dip switch]] settings. ==Home versions== The NES version of ''Trojan'' features several significant changes to the game, such as the addition of new power-ups and hidden rooms, as well as an alternative Versus Mode, where two players compete against each other in a best-two-out-of-three duel. Player 1 controls the main character, while Player 2 controls the enemy Trojan, whose abilities are identical to the main character. While the version in ''[[Capcom Classics Collection Vol. 1]]'' is a direct emulation of the original arcade game, it also allows the option to assign one of the action buttons for jumping in addition to using the directional pad or the analog stick. ==References== {{Reflist}} ==External links== * {{StrategyWiki|Trojan}}
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