Codex Gamicus
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Two Point Campus is an upcoming business simulation game developed by Two Point Studios and published by SEGA. The successor to 2018’s Two Point Hospital, the game is scheduled for release on Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and S, as well as Xbox Game Pass (Xbox One & Xbox Series) and PC Game Pass (Win), on May 17, 2022 worldwide.

Gameplay[]

In Two Point Campus, the player must build and manage a university campus. The player must build various educational rooms such as classrooms, lecture halls and libraries, as well as organizing different cultural events and extra-curricular activities. The player also need to appoint staff, such as lecturers, teaching assistants and janitors. In addition to maintaining the operation of the campus, the player also need to take care of the well-being of the students. If a student enjoys their nightlife too much, they may not attend classes in the following day. The pupils fall into different archetypes, and their personalities are procedurally generated. Unlike Two Point Hospital, in which patients leave the hospital once they are cured, the students in Campus will stay for a much longer time. Each in-game year lasts for around 20 minutes, and graduation ceremonies would be held, and a new cohort of students would arrive. These students would interact with each other and develop relationships with other characters in the game. Each student also has their own specific needs, and they will either succeed, fail or drop out of school depending on how they were guided during their time in the campus.

Like Two Point Hospital, the game is set in Two Point County, and some characters from Hospital also return in Campus. At the beginning of the game, the player are given a plot of land and players can freely plan out and build the campus, lay down paths, and place decorations both inside and outside of the campus. The game features a sandbox mode where the players can build their school freely. A clean environment would attract more students, which would then bring the player more income. Financial management remains an important gameplay pillar, as constructing new buildings and maintaining the happiness of the students would all cost money. As with Hospital, the game features a light-hearted tone and allows players to set up various exotic courses such as "Knight School", in which students study ancient literature and learn to become a Medieval knight.

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