The Silver Seed added an extra plot strand to Ultima VII Part Two: Serpent Isle. It tied into the ending events to make them more positive.
The missions the Avatar was sent on, though diverse and difficult, would reward him with many new and powerful items, including a magic key-ring that put an end to key sorting, a Helm of Light that created eternal daylight, and a Ring of Reagents that granted infinite spellcasting.
- Published by Origin in North America in 1993.
- After the initial run the game was always bundled with Serpent Isle.
|This article uses content from Wikipedia. The original aricle can be found at Ultima VII: The Silver Seed. The list of authors can be seen in the page history. As with Codex Gamicus, the text of Wikipedia is available under the Creative Commons Attribution-Share Alike 3.0 (unported) license.|