Video game hardware generations
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Video game hardware generations are time eras in which certain consoles were released and supported by the manufacturer. The video game generations are used to classify home consoles, handheld consoles, dedicated consoles, and micro consoles, as well as certain peripherals that played different formats of video game titles. Home computers are not listed, as their hardware and purposes are very diverse. Arcade machines are also not included in this list.
Contents
First Generation (1972-80)[edit | edit source]
- Main article: First generation of video game hardware
First generation hardware is most often defined by a lack of microprocessors in the circuitry of these electronic devices, instead using a series of logic circuits. Cartridge-based media was not widespread at this point, and a large number of dedicated video game consoles were released during this early generation, each dedicated console only capable of playing one or a small number of built-in video game titles. These titles were very basic, but utilized all the processing power of logic circuits.
Second Generation (1976-92)[edit | edit source]
- Main article: Second generation of video game hardware
Third Generation (1983-2003)[edit | edit source]
- Main article: Third generation of video game hardware
Fourth Generation (1987-2003)[edit | edit source]
- Main article: Fourth generation of video game hardware
Fifth Generation (1993-2005)[edit | edit source]
- Main article: Fifth generation of video game hardware
Sixth Generation (1998-2013)[edit | edit source]
- Main article: Sixth generation of video game hardware
Seventh Generation (2005-)[edit | edit source]
- Main article: Seventh generation of video game hardware
Eighth Generation (2012-)[edit | edit source]
- Main article: Eighth generation of video game hardware
Ninth Generation (2020-)[edit | edit source]
- Main article: Ninth generation of video game hardware