BritishCynic (talk | contribs) (TwoTailedFox moved page Video game console generations to Video game hardware generations) |
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+ | {{Stub}} |
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− | A '''''video game console generation''''' is a time era in which certain consoles were released. The video game generations are used to classify consoles. |
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+ | '''''Video game hardware generations''''' are time eras in which certain consoles were released and supported by the manufacturer. The video game generations are used to classify home consoles, handheld consoles, dedicated consoles, and micro consoles, as well as certain peripherals that played different formats of video game titles. Home computers are not listed, as their hardware and purposes are very diverse. Arcade machines are also not included in this list. |
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− | ==Classification Standards== |
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− | The following is a list slightly altered from [[Wikipedia:Category:History_of_computer_and_video_games Wikipedia]] showing each console and the generation it belongs in. The alterations include: |
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− | * [[Handheld]]s devices are listed in [[Handheld console generations]] as their generation [[lifecycle|lifespan]] (up to now) seems to extend far beyond the life of a typical console generation. |
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+ | : {{Main|First generation of video game hardware}} |
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+ | '''First generation hardware''' is most often defined by a lack of microprocessors in the circuitry of these electronic devices, instead using a series of logic circuits. Cartridge-based media was not widespread at this point, and a large number of [[dedicated video game console]]s were released during this early generation, each dedicated console only capable of playing one or a small number of built-in video game titles. These titles were very basic, but utilized all the processing power of logic circuits. |
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− | * All-in-one consoles (such as the [[CDX]]/[[Multi-Mega]]) are not included, as they did not require a new format of media. |
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− | * While most consoles are released relatively closed to each other in terms of time frames, systems that toe the line between two generations, such as the [[Wikipedia:Atari_Jaguar|Jaguar]] will be sorted based on how and when the system was marketed. |
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+ | : {{Main|Second generation of video game hardware}} |
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− | * Home computer systems, despite having a huge market in the video game industry, are not counted as consoles, so devices like the [[MSX]] and [[Commodore 64]] will not be seen in these lists. |
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+ | : {{Main|Third generation of video game hardware}} |
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− | == |
+ | ==Fourth Generation (1987-2003)== |
+ | : {{Main|Fourth generation of video game hardware}} |
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− | == |
+ | ==Fifth Generation (1993-2005)== |
+ | : {{Main|Fifth generation of video game hardware}} |
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− | == |
+ | ==Sixth Generation (1998-2013)== |
+ | : {{Main|Sixth generation of video game hardware}} |
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− | == |
+ | ==Seventh Generation (2005-)== |
+ | : {{Main|Seventh generation of video game hardware}} |
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− | {{Fourth-Generation Consoles}} |
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− | == |
+ | ==Eighth Generation (2012-)== |
+ | : {{Main|Eighth generation of video game hardware}} |
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− | {{Fifth-Generation Consoles}} |
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− | == |
+ | ==Ninth Generation (2020-)== |
+ | : {{Main|Ninth generation of video game hardware}} |
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− | {{Sixth-Generation Consoles}} |
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− | ==Seventh Generation Consoles== |
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− | {{Seventh-Generation Consoles}} |
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− | ==Eighth Generation consoles== |
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− | {{Eighth-Generation Consoles}} |
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==See also== |
==See also== |
Latest revision as of 23:08, 2 December 2020
This article is a stub. You can help Codex Gamicus by expanding it. |
Video game hardware generations are time eras in which certain consoles were released and supported by the manufacturer. The video game generations are used to classify home consoles, handheld consoles, dedicated consoles, and micro consoles, as well as certain peripherals that played different formats of video game titles. Home computers are not listed, as their hardware and purposes are very diverse. Arcade machines are also not included in this list.
First Generation (1972-80)[ | ]
- Main article: First generation of video game hardware
First generation hardware is most often defined by a lack of microprocessors in the circuitry of these electronic devices, instead using a series of logic circuits. Cartridge-based media was not widespread at this point, and a large number of dedicated video game consoles were released during this early generation, each dedicated console only capable of playing one or a small number of built-in video game titles. These titles were very basic, but utilized all the processing power of logic circuits.
Second Generation (1976-92)[ | ]
- Main article: Second generation of video game hardware
Third Generation (1983-2003)[ | ]
- Main article: Third generation of video game hardware
Fourth Generation (1987-2003)[ | ]
- Main article: Fourth generation of video game hardware
Fifth Generation (1993-2005)[ | ]
- Main article: Fifth generation of video game hardware
Sixth Generation (1998-2013)[ | ]
- Main article: Sixth generation of video game hardware
Seventh Generation (2005-)[ | ]
- Main article: Seventh generation of video game hardware
Eighth Generation (2012-)[ | ]
- Main article: Eighth generation of video game hardware
Ninth Generation (2020-)[ | ]
- Main article: Ninth generation of video game hardware